Valve opens Greenlight to non-gaming content

Valve opens Greenlight to non-gaming content

Valve's Steam Greenlight project can now be used for non-gaming content, indicating the company's desire to turn the platform into a one-stop software shop.

Valve's Steam Greenlight project, an attempt by the company to crowd-source approval for independent software projects to be listed on its digital distribution platform, has been upgraded - and it's not just for games any more.

Valve's latest change to the Greenlight programme sees developers given the go-ahead to post up non-gaming content for the first time, providing a channel for the sale of more serious software packages. The system works just like the games section of Greenlight: developers can post up their packages, and the community then provides feedback on which should make their way into Steam proper.

The update also provides the ability for developers to list as-yet unreleased software, even at the very early design stage, in order to build up a community of prospective customers ahead of launch. Concepts can be posted up on Greenlight for free, but the voting process only provides an indication of popularity for the developer; when the package is ready to be listed properly, the voting process begins from scratch.

Additional changes made to the platform include a change to the front page to highlight both recent submissions and Steam friends' favourites in addition to recent Greenlight-related nes, the ability for developers to add additional contributors to an item for moderation or feedback response purposes, a widget creator to help with project promotion, and Steam Greenlight logo packages for putting on third-party sites.

The addition of non-gaming content to Greenlight indicates Valve's desire to turn Steam into a one-stop software shop. It's no surprise, really: companies like Apple and Google rake in a fortune from their respective application stores, and with the launch of Windows 8 Microsoft is going to be after a slice of the pie. While Valve has a respectable reputation among gamers, the company is going to have to work hard to convince office types that Steam is a valid place to buy their software - something with which a boosted ecosystem through Greenlight could help.


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Mankz 18th October 2012, 14:15 Quote
I'd love to get something like Ultramon through there to increase its audience.
PaulC2K 18th October 2012, 20:45 Quote
You mean DisplayFusion ;) Yeah, Ultramon & DF would be good, and DirectoryOpus too.
bagman 18th October 2012, 21:31 Quote
This would be great for goodbytes Nv GPU Pro. It is very good of steam to let smaller companies which don't have the money to push there product out into the main stream. But now with steams green light program they have that opportunity.
Tyinsar 19th October 2012, 03:45 Quote
Hmm, this might actually make me consider getting a steam account

(If only my friend hadn't stolen my name for his second account)
fluxtatic 19th October 2012, 08:46 Quote
Originally Posted by Tyinsar
Hmm, this might actually make me consider getting a steam account

(If only my friend hadn't stolen my name for his second account)

Damn, dude, steal it back :)

I like this a lot, both parts. Bummer about the other story that broke about Steam, and it's exploitable flaws, along with the Source and Unreal engines...

I'm not too hot on the idea of the Windows store, but that's more due to MS following Apple's dickish lead - not about pushing software for smaller developers as it is control (and a piece of the action, of course.) Steam's getting their cut, too, of course. But in Valve's case, I have this idea that it's more benevolent....dear god, I'm a fanboi, aren't I? Gabe Newell is my tubby Jesus :/
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