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MW2 writer discusses airport level

MW2 writer discusses airport level

The airport scene in Modern Warfare 2 has been the subject of much debate since the game was released.

Jesse Stern, scriptwriter for Infinity Ward's Call of Duty: Modern Warfare 2, has given a frank interview about the controversial airport scene which occurs early in the game, claiming that the whole idea was to put players as close to atrocity as possible.

The level in question (warning, spoilers!) casts players as an undercover CIA agent who has infiltrated a group of Russian terrorists. The terrorists unleash a huge assault on a Russian airport and the player is given a chance to participate in the mass murder of unarmed civilians as the group rampage onwards.

"We've been catching a lot of criticism for that and a lot of praise as well," Stern told GamePro. "People have really strong reactions to the airport scene and it's been fascinating because we all wanted to make it something that would be upsetting, disturbing, but also something people relate to."

"There's something instantly identifiable about it when it happens, when you're in that situation and the level begins," he added before going on to discuss the real world parallels. Apparently there were points in Modern Warfare 2's development that the team questioned whether it was appropriate to make the content given that some elements of the game were being played out in reality, such as terrorist shootings.

"People want to know," Stern explained as a justification for the levels inclusion. "As terrifying as it is, you want to know. And there's a part of you that wants to know what it's like to be there because this is a human experience."

"These are human beings who perpetrate these acts, so you don't really want to turn a blind eye to it. You want to take it apart and figure out how that happened and what, if anything, can be done to prevent it. Ultimately, our intention was to put you as close as possible to atrocity."

During testing Stern comments that reactions to the level were as polarised as you'd expect, though he points out that every single tester who played the game opened fire on the crowd at some point, which he says is just human nature.

Let us know your thoughts in the forums and be sure to read our Modern Warfare 2 review for more information.

79 Comments

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Apoca1yps0 20th November 2009, 11:10 Quote
"every single tester who played the game opened fire on the crowd at some point, which he says is just human nature."

And in the game.
LeMaltor 20th November 2009, 11:15 Quote
Hurm no, I shot the bad guy and had to restart the level :(
Syphon Filter 20th November 2009, 11:15 Quote
It's a work of fiction. Would the same people who are bitching about this have been as up in arms were the scene in a book, film or TV show??
Veles 20th November 2009, 11:17 Quote
I shot in that scene, I don't know anyone that didn't. It's no different than going on a rampage in GTA.
Bindibadgi 20th November 2009, 11:17 Quote
"every single tester who played the game opened fire on the crowd at some point, which he says is just human nature."

Nope I didnt. I put a few injured stragglers out of their misery as a mercy kill but I just walked through the level trying my best not to put a bullet in the back of "my comrades" heads.
Nictron 20th November 2009, 11:21 Quote
I shot above people's heads as warning, I also tried to kill the terrorist and failed the mission, I felt that they should of rewarded you at that point that you stopped the whole war but yet not and that was distasteful.

As an undercover agent you should of had the choice to save those people but yet they did not allow that!

They could of build a different path into the story where you shot the terrorists but yet the war still continued due to misinterpreted media info, and added a mission in to save the agent that saved all those people.

It is a good game but some shortcomings as I mentioned!
plagio 20th November 2009, 11:22 Quote
I didn't shot. I may sound ridiculous but I was really disturbed by that scene and I did regret not disabling it.
I even try to shot the bad guys and had to restart as well.

I was surprised to learn that none of my clan mates were disturbed by that level.
kenco_uk 20th November 2009, 11:23 Quote
Why were there no crying children? Where were the prams/pushchairs with howling babies? Not very realistic, is it?

It's all I could do to restrain myself from shooting the bad dudes in the back, too! Tbh, I enjoyed taking the scenery out more, seeing what could be blown up.
CardJoe 20th November 2009, 11:23 Quote
Quote:
Originally Posted by Bindibadgi
"every single tester who played the game opened fire on the crowd at some point, which he says is just human nature."

Nope I didnt. I put a few injured stragglers out of their misery as a mercy kill but I just walked through the level trying my best not to put a bullet in the back of "my comrades" heads.

Me too.
Bursar 20th November 2009, 11:26 Quote
I didn't fire a single shot until you have to fight your way past the police/SWAT team.
Da_Rude_Baboon 20th November 2009, 11:27 Quote
I was more disturbed by being set on fire while i was still alive later one.
Tokukachi 20th November 2009, 11:52 Quote
mah, i didn't really think anything of this scene, mainly due to the lack of context it places itself in. If it hadn't been for the media hype no one would even be discussing this, everyone would have just played it though. I've killed thousands of innocent civilians in hundreds of games as have most gamers I'd imagine and yet because its MW2 everyone has to go on about it.

Anyway Joe, i thought you didn't want to mention anything to do with MW2 again? TBH I'm starting to get sick of it.
Psytek 20th November 2009, 11:56 Quote
Most people are capable of understanding the the 'people' in the game aren't real... so I don't see anything wrong with shooting them. I was just annoyed makarov kept stealing my kills.
Dreaming 20th November 2009, 12:01 Quote
I shot. Not because I like the idea of killing civilians. But because I was playing a game, in which I was playing the role of CIA agent Joseph Allen who for whatever reason has standing orders to affiliate himself with the terrorists. Your CO makes it clear that even if you need to commit atrocities, thats the price you need to pay to get this evil man Makarov to justice. In the end of course it becomes clear things aren't as clear as that (note how on completion of that level you get the achievement 'the pawn') but really overall I can't think of a clearer way to give a perspective of Joseph Allen's actions - which in all honesty in a tv series like 24 you get the good guys doing nearly as bad (greater good and all that) - and I think in a computer game the best way to give that perspective is have you play out the actions. There is no moral choice, its the inevitability of it all which is so strong. In some ways the helplessness is again mirrored in the ISS scene where you can't do anything except watch. This mirrors the nuke scene from CoD4 in the futility of war sometimes in that the good guys don't always win and walk away unharmed - and I think IW should be applauded for approaching that issue.

Of course you will always have the games where you are the superhero and everything goes fantastically, but really I think the more gritty approach really gives a unique appeal to call of duty modern warfare 2.
death_munky 20th November 2009, 12:02 Quote
@Bursar

same here... i knew what was coming and knew i could opt out but i went ahead with the level anyway

when i replay the game i will just skip that level from now on

i don't find it distasteful though that this level was created and feel that it was done in a very clever way to make you feel uneasy with slow motions and only being able to walk slowly through the airport.
@Kenco uk - not sure if anyone would agree to code a game where you can shoot up a pram... that would be a lot further over the line than this already crept
scawp 20th November 2009, 12:04 Quote
I opened fire before the other terrorists did, I also hunted out all the civys that were hiding or begging for mercy and shot them in the face. If that level disturbs you then maybe you should have listened to the warning before the game started. like Veles says I'm sure you've all done much worse in GTA4 or Fallout3.

Also like kenco_uk said why do games never let you kill children? Will it turn us all into pedophiles or something? Fallout3 really pissed me off with that, you could kill everyone you wanted but if you put a shotgun to that annoying kids face naff all happened, why?

Also to finish with, I agree with Da_Rude_Baboon, I found that to be more disturbing as well.
stonedsurd 20th November 2009, 12:06 Quote
Quote:
Originally Posted by Dreaming
I shot. Not because I like the idea of killing civilians. But because I was playing a game, in which I was playing the role of CIA agent Joseph Allen who for whatever reason has standing orders to affiliate himself with the terrorists. Your CO makes it clear that even if you need to commit atrocities, thats the price you need to pay to get this evil man Makarov to justice. In the end of course it becomes clear things aren't as clear as that (note how on completion of that level you get the achievement 'the pawn') but really overall I can't think of a clearer way to give a perspective of Joseph Allen's actions - which in all honesty in a tv series like 24 you get the good guys doing nearly as bad (greater good and all that) - and I think in a computer game the best way to give that perspective is have you play out the actions. There is no moral choice, its the inevitability of it all which is so strong. In some ways the helplessness is again mirrored in the ISS scene where you can't do anything except watch. This mirrors the nuke scene from CoD4 in the futility of war sometimes in that the good guys don't always win and walk away unharmed - and I think IW should be applauded for approaching that issue.

Of course you will always have the games where you are the superhero and everything goes fantastically, but really I think the more gritty approach really gives a unique appeal to call of duty modern warfare 2.
Spot on ;)

I was 'in character' as it were, so I sprayed like I imagined any self-respecting terrorist would.
Baz 20th November 2009, 12:10 Quote
Quote:
Originally Posted by Da_Rude_Baboon
I was more disturbed by being set on fire while i was still alive later one.

ditto - that scene was bloody brutal, and, I must say, totally unexpected.
Baz 20th November 2009, 12:12 Quote
Quote:
Originally Posted by scawp
Also like kenco_uk said why do games never let you kill children? Will it turn us all into pedophiles or something? Fallout3 really pissed me off with that, you could kill everyone you wanted but if you put a shotgun to that annoying kids face naff all happened, why?

Acts of gratuitous violence against children is something that the certification authorities like the BBFC are very very opposed to. If a game included them it'd never get certified for release.
Leitchy 20th November 2009, 12:15 Quote
The internet has numbed my mind to these kind of things!
cjoyce1980 20th November 2009, 12:17 Quote
I didnt kill anyone, just couldn't face doing it.

i know it was a game, but there was a little to close for me.
scawp 20th November 2009, 12:19 Quote
Quote:
Originally Posted by Baz
Quote:
Originally Posted by scawp
Also like kenco_uk said why do games never let you kill children? Will it turn us all into pedophiles or something? Fallout3 really pissed me off with that, you could kill everyone you wanted but if you put a shotgun to that annoying kids face naff all happened, why?

Acts of gratuitous violence against children is something that the certification authorities like the BBFC are very very opposed to. If a game included them it'd never get certified for release.

Fair point, tbh I'm surprised MW2 didn't get an 18 cert for said level with all the controversy. I don't particularly care, I'll shoot anything :-) half-life Scientists are still my favorite! "Please, What are you doing!" Brrrrap Brrap!
Comet 20th November 2009, 12:29 Quote
I didnt shot until the Swat guys. But the game did manage to make me think about what was happening there.
Imagine that you're that CIA guy. And that due to your undercover job you had to do that. In real life you wouldn't just need to be there. You would have to shoot that innocent people. You would have to involve your self in evil acts for the greater good. This mentality is also not that different from the terrorists themselves. They also consider they're doing evil acts for the greater good. It is really a divisive issue.
Hugo 20th November 2009, 12:34 Quote
Quote:
Originally Posted by CardJoe
Quote:
Originally Posted by Bindibadgi
"every single tester who played the game opened fire on the crowd at some point, which he says is just human nature."
Nope I didnt. I put a few injured stragglers out of their misery as a mercy kill but I just walked through the level trying my best not to put a bullet in the back of "my comrades" heads.
Me too.

Likewise, I assumed that as I was a CIA agent, there would be frowned upon. I only started shooting when there was no choice it the matter - i.e. people shooting at me and my team mates not progressing any further of their own accord.
The_EXorcist 20th November 2009, 12:35 Quote
I had everyone in my house looking at me when i went thru the airport level, i think they found my manical laughter somewhat disturbing
Sheiken 20th November 2009, 12:39 Quote
The first time I played the level I was very hesitant to shooting any civilians, but the second time was quite a different story...boy oh boy, I let hell loose!
riggs 20th November 2009, 12:43 Quote
Yeah I shot. I shot all those mother *******! The guy trying to crawl away? Popped a cap in his ass 'yo! Those security guards? Bullet through the brain!

Ahem...anyhoo. Didn't see what all the fuss was about to be honest - it's just a game. The mission in question (imo) was added purely for publicity/hype. It's possibly the most talked about game in the media at the moment.

I didn't see them as helpless civilians though, all I saw were jaggy polygons covered in flat textures. Games don't yet look realistic enough to cause concern imo. I mean, the bad guys' feet actually passed through the bodies when they walked 'over' them. Like someone has already stated, it's no worse than killing innocent bystanders in GTAIV.

The bit where Roach & Ghost died stuck in my mind more. I mean come on, Roach was burnt alive - that's pretty horrific.
steleet 20th November 2009, 12:49 Quote
If you take some moral high ground in a video game, you are retarded.

Unless of course it opens up a new type of gameplay/story. For example infamous.
smc8788 20th November 2009, 12:50 Quote
Quote:
Originally Posted by HugoB
Likewise, I assumed that as I was a CIA agent, there would be frowned upon. I only started shooting when there was no choice it the matter - i.e. people shooting at me and my team mates not progressing any further of their own accord.

But thinking about it from a realistic perspective rather than seizing the moral high ground: if you didn't open fire, the terrorists would know you were an undercover agent. The game isn't that realistic, so if you don't shoot anyone the other bad guys don't even bat an eyelid (yes, I tried it to see what would happen), but personally I would have preferred it if the level included something to that effect (like they turn around and shoot you or whatever). Of course it doesn't matter in the end anyway (since Makarov shoot you at the end of the level), but it would add to the immersion and the feeling that this is something you must do.

If you guys want to be all self-righteous when you're playing a video game then you probably should have skipped that level altogether.
craigp84 20th November 2009, 12:53 Quote
Quote:
Originally Posted by Veles
It's no different than going on a rampage in GTA.

What makes GTA rampages ok?

Stating that GTA was accepted, in spite of the evidence to the contrary is not a foundation for an argument.

That being said, i take my proverbial hat off to Infinity Ward for having the balls to go through with this. It's non trivial to have the courage to develop this idea, then to persuade the folks with the money to risk it all on a non politically correct scenario like this.

The over arching pressure from the money holders (who live in a cover-your-ar$e world) is to make everything as sterile as possible, and thus presumable a safer bet that the product will be consumed equally by as many groups as possible.

I hate the idea of making the world sterile.
kenco_uk 20th November 2009, 12:57 Quote
Quote:
Originally Posted by riggs

The bit where Roach & Ghost died stuck in my mind more. I mean come on, Roach was burnt alive - that's pretty horrific.

Echoing you and Baz, that was very unexpected. As the next level was loading, I was still thinking, "s*iiit?!" It didn't make it any easier to digest with that last bit to get to the choppa being chuffing difficult! Took me a few goes!

Tbh, the amount of times you were 'killed', I thought the last scene would just fade to black.
perplekks45 20th November 2009, 12:58 Quote
It's a G-A-M-E, FFS!

'nuff sed.
lacuna 20th November 2009, 13:01 Quote
My approach to FPS games is: If it moves, kill it! So no problems for me
smc8788 20th November 2009, 13:05 Quote
Quote:
Originally Posted by craigp84
The over arching pressure from the money holders (who live in a cover-your-ar$e world) is to make everything as sterile as possible, and thus presumable a safer bet that the product will be consumed equally by as many groups as possible.

That's not the case at all. Just look about how much everyone is talking about their game - bad publicity is still publicity and it makes people more aware of their products. Has this level actually stopped anyone buying this game? I very much doubt it, and if there is then they are in the very small minority. Gamers have seen all this before in games like GTA, so it makes no difference to them whatsoever. By and large the only people who find this morally reprehensible are those that don't play video games, and therefore don't understand them.
Quote:
Originally Posted by craigp84
I hate the idea of making the world sterile.

That just makes you sound like a Daily Mail columnist. Considering the relatively low saturation of video games (worldwide sales of MW2 are currently ~10% of the population of the UK), then how does this even come close to making the world "sterile" (assuming it makes 100% of people that play the game "sterile"). And even if it did, how would that benefit the makers of the game? That just leaves them with fewer avenues they can explore to appeal to their customers.
Landy_Ed 20th November 2009, 13:32 Quote
:P
Landy_Ed 20th November 2009, 13:34 Quote
:P
smc8788 20th November 2009, 13:36 Quote
Quote:
Originally Posted by Landy_Ed
I still also think it more distasteful that the game was released on remembrance day.

It was released worldwide on the 10th of November, the day before Remembrance Day (Veterans Day in the US).
Matticus 20th November 2009, 13:44 Quote
I haven't played the game yet, not really that bothered about playing it.

But I cannot see how killing "innocent civilians" is any worse than killing an opposing force, we happily run around shooting "Nazis" in WW2 games. If you stop and think about it, do you think all of these people are evil tyrants? No far from it, most would have been normal people who got drafted in whether they believed it or not, at a later date they may have become a "Nazi" through exposure and propaganda, but that's human nature.

Terrorists on the other hand, have more often than not made a concious decision to join a group which promotes, encourages and performs acts of violences against civilians, they are therefore, fair game.

Its all a moot point anyway, its a game not real life. If someone decides to gun down a group of people in an airport the game will be blamed, but the individual(s) would more than likely have done something along those lines anyway. No one bats a eyelid when someone goes around running over the citizens of Liberty City, even when there is no reason or storyline behind it, why would something that is written into the game to emulate a real life situation get more attention than that.

Edit: Of course all the testers opened fire, it is their jobs to test the game.
Whalemeister 20th November 2009, 13:53 Quote
Man I was having fun on the airport level, throwing nades and using the 203 nade launcher into the crows. Fecking brilliant fun!!!
UrbanMarine 20th November 2009, 13:55 Quote
It's a video game. Fiction to the person in control. GTA is far worse than "No Russians".

Wouldn't killing in general be bad? Civilian or Combatant?
GFC 20th November 2009, 13:59 Quote
I loved shooting in that level. But I don't see anything particularly "horrifying" or smth like that. They're just bots, c'mon ppl, they're no different that any other enemy I killed in any shooter.
Landy_Ed 20th November 2009, 14:05 Quote
:P
craigp84 20th November 2009, 14:45 Quote
Quote:
Originally Posted by smc8788
Has this level actually stopped anyone buying this game?

The folks that develop the story line != the folks with the money. You've misunderstood my post because of confusion on that detail.
Quote:
Originally Posted by smc8788
That just makes you sound like a Daily Mail columnist.

Haha i liked this :-)
Quote:
Originally Posted by smc8788
then how does this even come close to making the world "sterile"

As above you've got me back to front. The people pushing for the game not to be published, would be the ones pushing to make the world sterile.

Liked the mail quip though :-)
hodgy100 20th November 2009, 14:52 Quote
I shot, but felt incredibly guilty afterwards :S
alantwelve 20th November 2009, 15:04 Quote
A pity that this has just been a discussion of everyone's approach to playing the game, rather than a discussion of the article. I mean, Jesse Stern said this:

"People want to know," Stern explained as a justification for the levels inclusion. "As terrifying as it is, you want to know. And there's a part of you that wants to know what it's like to be there because this is a human experience."

What an arsehole. Like he knows what it's like to be involved in a massacre of civilians... You don't know any more than some nimrod upthread giving it "huh I shot all the civliuns yeah!!!1" Vacuous, juvenile, publicity-seeking shite.
Thacrudd 20th November 2009, 15:24 Quote
Quote:
Originally Posted by Veles
I shot in that scene, I don't know anyone that didn't. It's no different than going on a rampage in GTA.

'Nuff said
deanimate 20th November 2009, 15:28 Quote
I have yet to play the game but when I do I will certainly not be getting out a box of ****ing tissues and a blanket. I'll be shooting the people in the terminal. Hopefully there's some pregnant women there. They're the priority.
It's as if some people want to come across as intellectual because there's some scene in a game that is causing a bit of controversy. Most of us have done stuff like this thousands of times before in various games but because the majority of us have a working brain and don't have the shittest parents alive, we do not think "Hmm well I shot a guy wearing a kappa tracksuit with his trousers tucked into his socks in MW2 and there were no repurcussions, so maybe on my trip to the canary islands next month I'll pack my sawn off...just in case...HAHAHAHHAHAM000000000000"
No.
DriftCarl 20th November 2009, 15:31 Quote
not played the single player game yet, been playing MP too much.
Will give the Sp a go though tonight probably, I will see if it disturbs me or if i just see it as a game like every other game.
fathazza 20th November 2009, 15:47 Quote
im more shocked that mw2 had a "script writer" than by the airport scene...
alantwelve 20th November 2009, 15:48 Quote
Quote:
Originally Posted by deanimate
It's as if some people want to come across as intellectual because there's some scene in a game that is causing a bit of controversy.

What does that even mean?

Everyone knows it's a game. It's the deliberately manufactured controversy that's the issue really, and the writer coming out with statements like:

"These are human beings who perpetrate these acts, so you don't really want to turn a blind eye to it. You want to take it apart and figure out how that happened and what, if anything, can be done to prevent it. Ultimately, our intention was to put you as close as possible to atrocity."

That's what this story is about. You may see understanding the content of the article as wanting to come across as intellectual, I suppose.

Anyway. Jesse Stern is a complete **** - discuss.
Jenny_Y8S 20th November 2009, 16:33 Quote
Every single tester opened fire at some point?

What a cop-out thing to say, if I was "testing" the game, of course I'd be replaying and trying different things.
Zero_UK 20th November 2009, 16:39 Quote
The Single player was epic, it grasped me completly and I really felt for the characters and when certain parts of the game occured it left me stunned, sometimes upset or anger. These are all elements displayed in good film making - It's very common for civilians to be killed in films, we also see it in games like GTA. The airport mission you shouldn't be "Rewarded" by killing the terroists, **** no. Your undercover, there is more than just those guys there, if you just killed the guy then another would step in, your cover is already blown, America already has dead civilians.

It's realistic to have killed them, I went for legs as much as possible and left the ones on the ground, I killed a lot though. For single player you really have to take on a characters role, see if through there eyes and what would really happen. The game has an 18 rating, I really dont see what the issue is.

It's not appealing to kids, It's to adults. Adults who couldn't bare this scene had the option to not play it, end of story quite simply.
PBear23 20th November 2009, 16:41 Quote
I'm awaiting the real life court case 'Russian Airport devastating attack by Internet Clan', quoting members 'COD MW2 made me do it'.

It's a game, and a choice; don't like it - don't play it.

I'm predicting it will be a bit like the Johnathon Ross and Russell Brand incident, when the people complaining were the ones who went looking for it, just so they could complain after it was all over!
Psychopathus 20th November 2009, 18:04 Quote
People usually don't care because it happens in Russia. Let's change the role and put an infiltrated Spetsnaz "Kirill Fedoretenko" that goes on a killing spree on JFK or LAX with some terrorists.
You see what I mean? They pretty much killed a game 'cause it was situated in Guantanamo.
rollo 20th November 2009, 18:15 Quote
ill be honest

i thought time to die civilians

and fired at everything and everyone insite and even lobbed a few grenades for good measure. Its a fun mission
gavomatic57 20th November 2009, 19:16 Quote
Maybe this is a long way of saying "we've completely lost the plot".
frontline 20th November 2009, 20:06 Quote
I thought that the bit where they massacred the dedicated servers was more horrific...

I am looking forward to a CPC 'readers night' on a listen server though
perplekks45 20th November 2009, 21:19 Quote
Quote:
Originally Posted by rollo
ill be honest

i thought time to die civilians

and fired at everything and everyone insite and even lobbed a few grenades for good measure. Its a fun mission
We think alike...
Once I will get my hands on this game I will have to play this mission 4 times in a row. It just helps to calm down if you have some kind of valve that you can open and release your anger.
Better than actually breaking my colleagues' noses, I guess. ;)
pcgamez 20th November 2009, 21:23 Quote
This game is full of American propaganda. Question to Jesse Stern - Next time why don't you include a massacre perpetrated by the U.S. army? Maybe a level where you can pilot planes dropping bombs of white phosphorous on villages of civilians, or go further and get some Abu Ghuraib scenes for the real 18+ rating...
Zeus-Nolan 21st November 2009, 01:11 Quote
Quote:
Originally Posted by Baz
Quote:
Originally Posted by Da_Rude_Baboon
I was more disturbed by being set on fire while i was still alive later one.

ditto - that scene was bloody brutal, and, I must say, totally unexpected.

yeah that was the worst for me, i hated that scene, but the whole game for me makes you think that in war you can't really trust anyone
livesabitch 21st November 2009, 02:31 Quote
as the bloody entire world knows its a game, i havent played it yet but have many other shooters and loved just shooting everything! its not real life, and so what if that part was bassed on a true fact, whoopdy doo, how many other games are bassed on true facts?
Nicholas 21st November 2009, 02:57 Quote
Quote:
Originally Posted by Zeus-Nolan
Quote:
Originally Posted by Baz
Quote:
Originally Posted by Da_Rude_Baboon
I was more disturbed by being set on fire while i was still alive later one.

ditto - that scene was bloody brutal, and, I must say, totally unexpected.

yeah that was the worst for me, i hated that scene, but the whole game for me makes you think that in war you can't really trust anyone

feel the same way.

its a game - get over it

if you want to see something worse - torture, being whipped, getting hung on a cross in full gore detail..

WATCH PASSION OF THE CHRIST


you know, this game isnt all that bad graphically period - so what some civies get shot, its a game - if you dont want your kids playing it DONT BUY IT - (chances are their friend has it and they'll play it anyways haha!)
wafflesomd 21st November 2009, 03:22 Quote
There was nothing surprising or controversial about this level at all. Why is anyone talking about it?
Furymouse 21st November 2009, 03:51 Quote
Quote:
Originally Posted by Jenny_Y8S
Every single tester opened fire at some point?

What a cop-out thing to say, if I was "testing" the game, of course I'd be replaying and trying different things.

Exactly what I was thinking. Isn't it the testers job to try out every last thing about a game to get any bugs sorted before shipping? Pretty sure that means shooting every civilian over and over and over again. Of course that brings up the question: Would you kill civilians for your paycheck? :P

I have not played this game, and more than likely never will, as the COD series has never tempted me. But I see very little difference between shooting civilians at an airport as compared to running them over in vice city while running from the cops.

They're called pixels.
Star*Dagger 21st November 2009, 05:19 Quote
If you guys are upset enough you can come and play Shattered Horizon, there are no airports or civilians in the game!
Cthippo 21st November 2009, 07:34 Quote
Games mirror reality. If you don't believe me, look up the Milgram Expirement. If that were real and not a game probably 80% of people would have shot too.
sub routine 21st November 2009, 10:39 Quote
I shot over peoples heads to look like I was in with the terrorists but not actually kill anyone, then I got to the end of the level haha
wafflesomd 21st November 2009, 11:27 Quote
Quote:
Originally Posted by alantwelve


What an arsehole. Like he knows what it's like to be involved in a massacre of civilians... You don't know any more than some nimrod upthread giving it "huh I shot all the civliuns yeah!!!1" Vacuous, juvenile, publicity-seeking shite.

Looks like you didn't get it all. Right over your head.
biebiep 21st November 2009, 13:59 Quote
I hate games that offer you these kind of "moral" choices when all you CAN do to beat the game is follow one path.

In Ego Draconis II, I let myself get killed by the dragon slayers to rid the world of dragons after reading a book about the true nature of Damian's soul forge.

Guess what: The game went: GAME OVER and you HAD to kill the people who were right...



So much for "freedom to choose" in games
<A88> 21st November 2009, 18:56 Quote
Quote:
Originally Posted by Bindibadgi
"every single tester who played the game opened fire on the crowd at some point, which he says is just human nature."

Nope I didnt. I put a few injured stragglers out of their misery as a mercy kill but I just walked through the level trying my best not to put a bullet in the back of "my comrades" heads.

I actually did this too first time round. That said, when I tried the level again I was less patient :o
Ending Credits 21st November 2009, 19:27 Quote
I actually felt worse for the swathes of Russian (and American) soldiers I had to kill.

In a real life situation I'd probably shoot the enemy cos I can't see how anything could be worth mowing down an entire airport.

But yes I'm with the pixels/atrocities of war/go with the story arguement.
Chocobollz 22nd November 2009, 16:06 Quote
Killing civillians? I shot their legs, cut their neck, split their brain into pieces, and mutilated them in Soldier of Fortune series!! And that was quite fun, but I must admit, I'm feeling a lil sick doing all of those things but hey, it's just a game, and those civillians are there for your convenience LOL :P
malcolm 23rd November 2009, 00:08 Quote
Loved it... big machine gun, hundreds of civilians, I was all Leroy Jenkins on their arses as soon as I could. Bang bang suckers.
PureSilver 23rd November 2009, 00:29 Quote
Quote:
Originally Posted by fathazza
im more shocked that mw2 had a "script writer" than by the airport scene...
Quote:
Originally Posted by frontline
I thought that the bit where they massacred the dedicated servers was more horrific...

+2
bridgesentry 23rd November 2009, 04:05 Quote
I think the airport level should be rewritten tbh. Shooting the civilians should fail the mission too. You really didn't need to kill Makarov anymore if you had become the type of Makarov:D
alantwelve 23rd November 2009, 11:02 Quote
Quote:
Originally Posted by wafflesomd
Quote:
Originally Posted by alantwelve


What an arsehole. Like he knows what it's like to be involved in a massacre of civilians... You don't know any more than some nimrod upthread giving it "huh I shot all the civliuns yeah!!!1" Vacuous, juvenile, publicity-seeking shite.

Looks like you didn't get it all. Right over your head.

Ha! Yeah, I failed to deal with the intellectual depth of an FPS aimed at dipshits. You dumbass.
Krikkit 23rd November 2009, 22:39 Quote
Cool off for 24 hours alantwelve. If you wish to continue posting here you'll leave that attitude at the door.
Orothe 24th November 2009, 07:31 Quote
Ok... This is stupid..

For those who were disturbed and are fighting about morales.. You DID buy a game about WAR. You knew that you were going to play a character, who had to shoot other characters. In fact, you knew that the entire game was JUST that.

That's like saying "I love stabbing people! But it disturbs me when people use knives for other than food." -.-

And honestly, it's insane for Russia to do that. It's so kiddish. "Killing people is alright, torturing people is alright.. Wait.. We're the bad guys? This is immoral!"
SNIPERMikeUK 24th November 2009, 10:30 Quote
Not me, I even felt bad when I shot a chicken on the market level...
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