Even more gore-riffic Zombie Blasting is on the way - huzzah!
Following on from the success of its Zombie co-op shooter masterpiece
Left 4 Dead, Valve has announced that the first major content update for the game will be coming this spring, bringing with it an entirely new game mode and more versus support.
The update, headed to both Xbox 360 and PC versions of the game, will include the as yet un-detailed “Survivor” game mode, which we wouldn’t be too surprised if it turns out to be something along the lines of the very popular Horde mode in
Gears of War 2 or the Zombie Survival bonus level in
Call of Duty: World at War, with the survivors defending a single position against ever increasing mountains of enemies.
The new versus content, currently described as just two new campaigns, will likely be the much anticipated versus play of the original’s Dead Air and Death Toll campaigns which was left out of the retail release – good news for those who enjoy the glee of authorised griefing with the help of 40ft prehensile tongues and exploding fatties.
The update will also bring with it the much anticipated
Left 4 Dead SDK, finally allowing the mod community to start creating its own campaigns and levels – something that
Left 4 Dead, with its limited four campaigns, has been crying out for.
No news on release dates or pricing yet, but we thoroughly expect Valve to release the pack as a free update as it has done previously with new content and maps for
Team Fortress 2.
Excited about the prospect of the new game mode and versus play or disappointed these features weren’t included in the retail release? Either way, let us know in the forums
Interested to see what survivor mode is though!
There's no bad news in this article!
They're two separate teams within Valve, they can do both at once. The TF2 team only helped out pushing the game into release, scout update should be sometime in the next couple of weeks.
Yeah, and Blizzard need to stop with that WoW thing until I get my Diablo 3 fix. ;)
Because I'm sure they don't have a single person dedicated to one game!
Just look at BF 1943, it's gonna come with 3 maps!! and only god knows how long before you'll see more... and possibly at further cost.
I'm not comparing Valve to EA... hell no, but I remember a day when games used to be complete when bought them?
ah well a few new things to play with and im sure the mods will rock
Im not that impressed with the new content announcement. VS mode is OK.. but not as much fun as working through a campaign with your mates on Advanced mode.
=sdk
Weren't there supposed to be more weapons though? As I recall, both Tier 1 and Tier 2 Weapons were available in the Demo, yet the screens at the end of the Demo mentions new maps and new weapons.
Or am I missing something?
+ ~1,000,000,000
sometime the game would glitch and would let us play versus on a leg of death toll, then it would switch to no mercy or or blood harvest. but i can say death toll will be fun.
only multi player is good.
single player sucks big time
And let the witch's scream provoke a horde.
that's retarded, i can understand it attracting all zombies in vicinity to attack those coughing, but doing damage is a little much.
Maybe this is Valve's way of extending beta testing, randomly drop new game modes on people and see what they do?
It was never meant to be a single player game.
The same can be said for Counter Strike.
[/sarcasm]
Why is it retarded?
It only makes logical sense for it to cause damage. At the moment, it's useless. There's absolutely no point in the smoker actually releasing a smoker cloud when it is killed.
If there's one thing I cant stand, it's logical fallacies in games. Why does a car alarm attract zombies to the players, but a pipe bomb attracts zombies to the pipe bomb? Simply allowing the smoke to cause damage over time, will allow players to solve some of the problems currently plaguing the game, such as closet camping. It would create an entirely new way to play the smoker.
This concept is the general consensus of the Left 4 Dead community. We're all just waiting for it to happen.
But yes, you're argument is good too\
because if it just inflicted damage on the survivors it would lead to spamming, and we already have enough of that with players who don't know how to play hunters.
How can you spam as a smoker? WTF?
I agree that the smokers cloud should cause damage, most of the time you wont be affected by it, as the smoker drags from afar, but if you are in a room, or camping in a closet, it would be the perfect answer to being more effective.
No way does it need to be a big damage hit, but just one that makes the survivors think, **** we cant stay here in the closet so close together beating each other with the rear end of our rifles.
I just cant wait for the new stuff to come out, i still love the game but i want MORE COWBELL.
How would you spam with this....
That's like saying people will spam with the boomer explosion.
But they do! They just walk in and boom, i get spammed in the face!
As for the smoker, I think he is fine now with the recent update. IMO he is the best counter for teams who try and rush through the level. Sure he's not a big damage dealer, but that misses the point of what he excels at, which is dragging the guy at the back of the pack away from the rest of the team. Lost track of the number of times I've managed to pull the last man back whilst the rest of his team are running hell for leather through the map.
The resultant confusion as they try and back track to rescue him buys the rest of my team enough time to mess up the others. Smoker requires a good understanding of tactical play. Makes me laugh seeing the number of people who spawn him ahead of the survivers.
I managed to drag a survivor out of the lift on No Mercy finale, Just as the doors were closing.
Poor Bill had no chance.
That was awesome.