Star Trek Online is currently in development at Cryptic Studios in California.
Keeping a lid on things can be tough sometimes - just ask Cryptic Studios, which had it's latest project outed via a small slip in a job posting in the
Games Career Guide e-newsletter this week, which we found via
Joystiq.
Bad news for Cryptic, but good news for us -
Star Trek Online has just been revealed.
The game has since been confirmed for PC and console formats, though which console is still hazy.
STO will also be set after all the TV series and films and will cast players as a starship captain for either the Federation or the Klingons.
Major features will include deep-space exploration and away missions to planet surfaces, as well as the ability to customise and outfit your ships and crew however you like.
The
Star Trek Online game has long been rumoured, but has had a turbulent history so far. The game was originally in development at Perpetual Entertainment, but duties were handed over early this year to a then-unnamed Californian-based developer.
In March 2008 rumours started milling around that it was Cryptic who had picked up the rights to the game, but they were never confirmed and slowly the hub-bub faded away. Now we know the truth though.
Would you be excited to play a
Star Trek Online MMO, or would you be more interested in well, anything else? Let us know your thoughts in
the forums.
When you say "after all the TV series'", you mean after Voyager & DS9 have finished? Awesome.
A decent Sci-Fi MMO (that doesn't involve endless grinding *cough* Eve) would be great. :)
Okay, now let's hope it doesn't end up sucking. Seeing it changed devs and all...
would love to fly around in my own "voyager"
The only problem now is that the game is bound to be atleast 2 years away
Hopefully the quests/missions in Star trek will be a bit more cerebral than the standard "transport these tribbles from A to B".:D
If the game turns out to be good, might even give it a go...
tbh IMHO id prefer u start as a regular privateer on an NPC captains. lotsa people, few ships. then if u "level" high enough, u can have ur own ship and ur own crew. heck, i can already see the possibilities of guildies having one or two ships in their armada...
if thats how its gonna be ill pick it up.
if its gonna be a fewmonths after launch we'll be seeing hundreds of voyager and enterprises flying around... u can count me off.
QFT. It sound like it's gonna be your standard fare sci-fi space mmo. "Mining" asteroids for money, grinding space pirates.. lame.
Now, with what TomH said about EVE, I agree. EVE has had quite a controversy lately with paid employees taking sides with corporate contacts in disputes. Not to mention that to get *anywhere* in EVE, you need a corporation with everyone putting in hours grinding. It's like a second job, that you pay for.
I'm hoping STO will be more mission based, more strategic... like the Star Wars MMO before it was lobotomized.