Far Cry 2 really impressed us when we played it earlier this year, which makes the lack of demo a shame.
Ubisoft's Clint Hocking, the creative director behind the upcoming
Far Cry 2 has confirmed that there will be no demo released for the game in a comment to
Eurogamer last week.
The reason behind the lack of a demo is, according to Hocking, the open nature of the game would make it almost impossible to present a teaser section to players without giving away a large portion of the full game.
When we went
hands-on with Far Cry 2 at Ubidays 2008 recently the open sandbox that players could play in was one of the most impressive things about the game. That and the beautiful, beautiful fire that spread all over the dry African setting like a pyromaniac's dream.
"
One reason is, even if we were to give out what you played today - even if we put invisible walls around it and said, here's the demo, you can go anywhere you like inside these walls and play it how you want - that's potentially right there eight-to-ten hours of gameplay," said Hocking.
"
I don't know too many people who are willing to give away a 12-hour game for free"
Hocking then went on to confirm that the game is now almost complete and most of the work now is going into debugging and testing, commenting that when you have 100 men doing nothing but that then the work can get done really fast. Good to hear.
Are you excited about
Far Cry 2, or is
Crysis: Warhead where all the magic lies in your opinion? Let us know your thoughts in
the forums.
Seriously, I never understood the desire to play a cut down version of a game, that lacks a lot of things that're pretty essential to the game.
FC2 would be especially difficult, given the nature of the game, surely?
after all, that's a very demanding game, seems just as demanding as Crysis, so my computer may not be able to play it.
I'm gaggin' for it - at least I'll have Clear Sky next month.
It can't be that hard to box in an area, surely... if nothing else so people can get an idea how it runs... maybe then have one or two 'quests' in that area that can be carried out in that area.
The test would have to include the same number polygons, same extent of physics, same level of textures, same use of sounds, etc -- whatever the game could throw at the machine, the same would need to "occur" in the test. That way, you'd have a decent idea of if you machine could handle the game.
That is, if companies don't supply demos..
Playing a demo for BF2142 for example is needed though as it's online.
I agree whole heartedly, there is a thing called a "game review". With so many sites reviewing games one can get a good general concencus about a game's worth just before or just after its release before you part with your cash. Torrenting a game is like torrenting a movie. You're not suddenly going to go out to the cinema and pay to watch it again.
I'll say I'm glad there isn't a demo. Ubisoft can spend more time polishing the finished product instead of farting about with a demo derived from a Beta build. And to be honest I haven't played a demo of a game for over 4 years. Most demos are pale comparissons of the finished product, or just plain broken in some way (re: Colin McRae 5 demo). They're kinda like reading 10 random pages of book to form a judgement of the whole novel. Though demo's like Spore's creature creator are a bit different. A "test app" would have been nice, I can live without one and will wait for the reviews to give the low down on system benchmarks.
I don't get why people a knocking demos. they've always worked for me for showing if I would be interested in a game (worked for FEAR).
They're fun to play... I'll download a demo just for the craic... for something new to play. I don't have to be thinking about buying a game before I download the demo. Just because not all the content is there doesn't mean it's not as fun to play.. pretty much all of the core gameplay elements are still there.
I got the UEFA 2008 Demo from XBL ages ago.. I still play it every now and then, because it's fun.. I'm not going to buy the game though.. I'm waiting for FIFA 09.
QFT. With the awful state of the 2nd hand games market as well, it's nigh-on impossible to sell it if you want rid of it too. I'll never forget taking a copy of Stranglehold into Gamestation on release day and being offered £3.50 for it...
Either way this game looks awesome, I hope it won't be long before release. September sometime?
I took an unopened (still sealed) copy of Donkey Konga into Gamestation once.. not too long after its release... and got offered 50p.
It's still sitting in my bedroom, never been used.
Oh shi... Are you the guys setting those cars on fire in chch? Should I be calling the police? Lol
I do enjoy trying a demo out before I buy the game or not. As for piracy - Steam
Say that you've heard about a sweet new game like this one. You Google it and then you find a some sites with the demo on it and other sites with torrent versions of the same game... You'll have to decide whether you want to buy the game or just get the torrent version. Any smart person would like to test the game before spending £30-40 on it... I mean wouldn't you guys will like to test drive a new car before buying it? liratheal? Jack_Pepsi?
On the other hand, no demo will just leave us the torrent option before buying the game... And if you already have the torrent version then why bother with the retail???
Car analogy might be a bad one for me - 99.9% of vehicles create a murderous rage, thanks to a pathological hatred of driving.
I can see WHY people want demos, but I was under the impression that taking time away from the game to set an area up for a demo would be detrimental to the release date of the game, unless you've got a small army working in droves for you. I'd rather see the finished game on the shelf sooner, and then a demo after the launch, so I know the game hasn't been sidelined for a 10-20 minute trial until it's gone gold.