EA has confirmed that there will be five pay-to-play weapons in Battlefield: Bad Company.
Electronic Arts has further explained and detailed the weapons system and downloadable content for the upcoming
Battlefield: Bad Company.
Many gamers were concerned last week when EA explained the weapons system, which treats weapons as downloadable content which must be paid for before use, to
MTV. Now EA has dished out a few more details on the system.
According to EA the game will have five free downloadable weapons out of the box, while another five will be bundled with the Gold Edition of the game. If you don't want to have the Gold Edition in your collection however then these extra weapons will be available to purchase over XBM or PSN.
EA stands by statements that the new pay-to-play weapons won't unbalance the game in any way and that "
more weapons offer players more choices but do not create an advantage/disadvantage for players who do not opt to buy new items."
Hmm - then we have to ask; if you don't get any advantage then why bother to buy the extra weapons at all?
Either way, gamers will have a chance to vote with their wallets when the game launches on Xbox 360 and PlayStation 3 later this year. The game is currently set for a June release and you can let us know what you think of this DLC system in
the forums.
Apple always offers a low end gimped edition of every product they sell. The product you actually want is the mid or high end model, and the difference between low and mid range is always just about affordable to make you think you need it.
In this case the difference between gold and standard will probably be a few $/£ so you will end up getting it as well.
Wonder what else they will start charging for...
But you know... I bet they make 100's of thousands of $/£ from it. All those pumped up kids wanting the extra P90 or M16scope edition. LOL! The same people who buy all the other rubbish on MS LIVE's DLC area.
The best players are those who could dish out the most cash.
And that is just an elitist crock of crap.
On the other hand if the weapons DON'T have an advantage--
why the hell would you pay?
Especially if its a PC game? Just mod the gun into it, client side.
(ala Counter-Strike)
I'm starting dev work on a new FPS: you pay $0.10 per headshot, and for $5.00 you can buy two minutes of invulnerability. Please.
wouldn't have to worry about fun weapons and vehicles then.
Bad company and I won't deny
Bad, bad company 'til the day I die, I
Oh yeah, 'til the day I die!
EA named its game correctly... bad company indeed.... >:|
I'm the kinda guy that objects to having to pay monthly for a game (dammned MMORPGers!) so there's no way I'd be interested in paying for a game where there are parts (aka weapons) missing that the developers have made and deemed good enough for the game, but are holding out on their customers.
Would you buy a box of Monopoly that came with just the board and the cards, pieces sold seprately? I doubt it.
it started getting bad when Battle field 2 had online accounts and you could only unlock larger maps and weapons by playing online, before then gaming was fun, now there getting really greedy for there money. bad enough games cost a best part of a days wage! (for those on minium wage that is)
even hardware is becoming stupidly priced! Intel for example there extreme edition CPU's and Nvidia's flagship motherboards. dam it if i'll ever pay £300 for a mobo and £500 for a CPU!
yes im ranting but modern gaming has gone down hill and become sh*t!
*edit* if this dose go though pirate copies, and illegal downloads will go though the roof, people dont want to get screwed over when paying out there cash.
its gonna get like printers, sell the printer at a lose and make the money back on the ink. so in the future you'll buy the game engine but the rest will be an extra cost, completly custom of course and crap! we started making the game, can you finish it...
In NFS: Pro Street you could either unlock cars as you go through the career, or buy them from the start if you wanted to pay for them. Maybe EA should start making games worth paying for.
exactly what i feel....
and EA = crap, only good games it publishes are re-branded from small independent dev teams
Probably what EA "think" is a small tactical advantage.
I'm suprised people aren't considering situations where paying for guns wouldnt impair balance, i.e. you have to pay for any shotguns, or you pay for a p90 with similar dps/accuracy but it has a 50 clip instead of 30, paying for grenades on engineer / medic class or the sniper rifle described above. Think counterstrike with rifles, but then paying for smgs/shotguns/machine guns, 90% of people use nothing but rifles, the rest use something else for slight nuances they offer and variety of play.
It isn't free. You're getting confused with Battlefield: Heroes, which is free.