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Molyneux claims significant AI discovery

Molyneux claims significant AI discovery

Peter Molyneux - a man with an eye on the future!

Peter Molyneux has been known to...well, exaggerate. A lot. As a developer he has often promised the sky but delivered precious little (See: Fable), so feel free to take his latest spiel with a pinch of salt...

In an interview with GamersGlobal, Molyneux, who is currently hard at work developing Fable 2, talked about an experimental AI project he has been working on called Dimitri.

"I’m saying absolutely nothing. I’ve been sat down in a room by the head of PR [of Microsoft Games] and been told to not talk about it," said Molyneux to start with, before going on to talk about the project in vague.

"Since Black & White, we’ve been thinking a lot about AI, Lionhead was founded with that thought of AI in mind. In terms of the core or the theory of the AI, we’ve moved from Black & White onto a project called Dimitri, which I’ve been tantalising you about for a long time. And that team kept on researching. Dimitri was always an experimental thing, which is why I never showed it."

Pressed for detail Molyneux would only say that "six months ago when a discovery was made, and this discovery has been so exciting that it has lead to Lionhead focussing on it and sculpting a game around that. I think that discovery is so significant... This discovery has lead us to start a game and that game will be on the front cover of Nature magazines and Science magazines."

Anyone waiting for more info will have to wait until Fable 2 is released - which the Lord of Cryptic said would be when "trees still have leaves, but with a brownish tint".

Going to hazard a guess about the Dimitri project, or are you just going to sigh and roll your eyes? Let us know in the forums.

28 Comments

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Xtrafresh 11th March 2008, 13:04 Quote
I think this will (as always) be a nice, maybe even great thing.
I also think he will not shatter the earth this time.

I'm waiting to see what it is.
Fod 11th March 2008, 13:10 Quote
this guy is always talking out of his arse. every feature in every game he's been behind has been touted by him as world-changingly brilliant, and would revolutionise gaming as we know it. of course it always turns out to be a crushing disappointment.
theevilelephant 11th March 2008, 13:14 Quote
i seriously doubt they have "discovered" anything new, maybe they have decided to borrow some new techniques from A.I. research. I will tell you when i've finished my A.I. degree in 2 years :D
Lepermessiah 11th March 2008, 13:15 Quote
I beleive Peter Molyneux as much as I believe in unicorns.
AcidJiles 11th March 2008, 13:21 Quote
its going to have to amazing for him to have any credibility
chrisb2e9 11th March 2008, 13:37 Quote
this just in, Peter Molyneux has discovered the meaning of life and is putting it in his next great game...
Bindibadgi 11th March 2008, 13:39 Quote
Quote:
Originally Posted by Lepermessiah
I beleive Peter Molyneux as much as I believe in unicorns.

You mean horses that have headbutted ice cream cones?
proxess 11th March 2008, 13:49 Quote
He's gonna use the number 42 in his code, because its the answer to life!
Lepermessiah 11th March 2008, 13:51 Quote
Quote:
Originally Posted by Bindibadgi
You mean horses that have headbutted ice cream cones?

Yeah, that's what i meant, lol.
Zurechial 11th March 2008, 13:57 Quote
The perspective is totally off in that article photo.

His head is MUCH bigger than that, obviously.
DXR_13KE 11th March 2008, 14:11 Quote
i will believe it when i see it....
Tyinsar 11th March 2008, 14:24 Quote
Quote:
Originally Posted by Article
Going to hazard a guess about the Dimitri project, or are you just going to sigh and roll your eyes?
:(

(you asked)
Quote:
Originally Posted by proxess
He's gonna use the number 42 in his code, because its the answer to life!
("..., the universe, and everything") :) ;)
Flibblebot 11th March 2008, 16:37 Quote
Nothing Peter Molyneux promised has ever lived up to his own hype, so why would this be any different?

I don't know why the industry keeps pandering to him. OK, so he invented the god sim, but that's almost twenty years ago...
Tyinsar 11th March 2008, 18:10 Quote
Other pictures from associated news on Bit-Tech:
http://www.bit-tech.net/news_images/2006/10/Molyneux_talks_Next_Gen_Fable_2/article_img.jpg
http://www.bit-tech.net/news_images/2007/11/lionhead_wants_your_insults/article_img.jpg
Quote:
Originally Posted by completemadness
lol, i thought that picture was supposed to represent something else

How far Peter Molyneux has his head up his own A** :)

After B&W2 Lionhead bores me, its a shame, cos theme hospital is possibly one of the best RTS's ever (i guess it would have to be classified as RTS right?)
Nothing new here, move along.
TreeDude 11th March 2008, 18:22 Quote
Fable was ok. Though it kinda played like an MMO, without the MMO part (if that makes any sense). Which because of that it got boring after a while. But it was nothing like he was boasting back when it was a year away from release on the Xbox.

He makes good games though. Just not amazing and groundbreaking games like he thinks he does.
Lepermessiah 11th March 2008, 18:29 Quote
fable was garbage.
fathazza 11th March 2008, 19:23 Quote
Quote:
Originally Posted by Lepermessiah
fable was garbage.
lies
Nexxo 11th March 2008, 19:52 Quote
Quote:
Originally Posted by Flibblebot
OK, so he invented the god sim, but that's almost twenty years ago...
Quote:
Originally Posted by Peter Molyneux
It's a sim?!?
chrisuk 11th March 2008, 21:14 Quote
I'm gonna stand up for Peter and the guys at Lionhead - they do make good games, by far and away better than a lot of the tosh out there.

And so what if he's arrogant, everyone is so quick now a days to slam people down who have even the remotest passion and enthusiasm in what they do. I'd much rather he be arrogant, enthusiastic, and committed to what he's doing than the other option. I still don't know any game in a similar style that I've enjoyed more than B&W and B&W2
David_Fitzy 11th March 2008, 21:36 Quote
Lionhead need to follow Yahtzee's advice and keep Peter Molyneux's mouth shut

jYQLR7dE5k4
http://www.youtube.com/watch?v=jYQLR7dE5k4
Dreaming 11th March 2008, 22:18 Quote
If I go outside and paint all the leaves brown on York Uni campus will he give me fable 2? I have to say it was a very playable game, excellent narrative which is for me what makes or breaks a game.

Blades of Exhile was epic because of the narrative, not because of it's very very quirky gameplay mechanics (anyone who knows what game that is, you win a cookie).
BurningFeetMan 11th March 2008, 22:38 Quote
I haven't trusted Peter since Black & White. I'm sorry, but repetitively watering trees and throwing giant monkeyman turds != awesome Ai.
Tyinsar 11th March 2008, 22:48 Quote
Quote:
Originally Posted by David_Fitzy
Lionhead need to follow Yahtzee's advice and keep Peter Molyneux's mouth shut

jYQLR7dE5k4
http://www.youtube.com/watch?v=jYQLR7dE5k4
Amusing, and it answers the question: How long can a fast-talker talk with out taking breaths?
Jordan Wise 11th March 2008, 23:55 Quote
Quote:
will have to wait until Fable 2 is released - which the Lord of Cryptic said would be when "trees still have leaves, but with a brownish tint".

What a cock........................rel
docodine 12th March 2008, 00:03 Quote
Does this mean that enemies will stop being stuck behind things?
-equilerex- 12th March 2008, 00:34 Quote
seeing how advanced the creature ai was in b&W 1, I think they might even have something going on....
MiNiMaL_FuSS 12th March 2008, 14:44 Quote
In his defence in B&W creature AI was amazing....most people just didn't get it though. The vast majority of people taught their creature afew spells and used it to fight other creatures and complete the set tasks and didnt little else. BUT the creature could build and maintain entire towns on his own if you have the patience and the know how to teach him........it's a shame B&W2 tried an over simplistic approach to solve these issues.
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