Eidos, publisher of Deus Ex 2, will be restructuring radically in order to retain profitability.

Eidos, publisher of Deus Ex 2, will be restructuring radically in order to retain profitability.

SCi, the parent company of game publisher Eidos, has said that it will be radically restructuring itself in order to regain profitability.

This restructuring will include cutting 25 percent of jobs and moving all production services from London to Montreal. SCi will also attempt to cut annual operating costs by £14 million by the end of June by investing a one-off payment of £7 million, according to GI.biz.

SCi will be cancelling 14 projects that it feels are not an acceptable investment or are not of sufficient quality.

"Following our business review over the last six weeks, we are initiating a clear action plan based on three fundamental strands of activity: a radical change in our structure to a studio-led business, a top to bottom program of product improvement and efficiency and a considerable cost reduction plan," said Phil Rogers, CEO of SCi.

"I am confident our staff share this vision and excitement for the future, and determination to build a working environment where our innovation and creativity can be commercially realised," he added.

Eidos will also change from a centrally-operated development structure to a studio-lead style, with individual studios focusing on core brands like Tomb Raider, Hitman, Championship Manager and Deus Ex.

SCi will combine new media and casual gaming projects under the Eidos Play brand and the company has announced itself open to any acquisition offers, though it isn't actively seeking them. Care to make a bid, EA?

Do you feel sorry for the company, or is SCi just reaping what it has sown? Let us know what you think in the forums.
Quote iwog 29th February 2008, 11:13
Quote:

SCi will be cancelling 14 projects that it feels are not an acceptable investment or are not of sufficient quality.

Read more sequels and fewer new ips.
Quote:

Eidos will also change from a centrally-operated development structure to a studio-lead style, with individual studios focusing on core brands like Tomb Raider, Hitman, Championship Manager and Deus Ex.


Read, we're gonna milk these for all their worth then when the cows dry sell them off so someone else can have a go.

How long will it be until all mainstream producers subscribe to EAs model of business and just produce sequel after sequel :(
Quote Paradigm Shifter 29th February 2008, 11:20
Well, I won't object to more Hitman games... :) but if new Deus Ex games are as poor as Invisible War... :(
Quote Tulatin 29th February 2008, 15:16
Yeah. DX2 was a steaming pile. It seems that every so often, Eidos produces HORRID games. Anybody remember TR:AOD, too?
Quote Phil Rhodes 1st March 2008, 11:41
Oh godalmighty - Deus Ex is not a "core brand", it's a computer game. An extremely good one whose legacy was completely buggered by exactly the sort of people who would call it a core brand.

Do these people not understand what's wrong with their thinking?
Quote fargo 1st March 2008, 14:56
Eidos can do what ever they want as long as they don't mess with my girl lara!
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