DS homebrew is increasingly popular, but remains unsanctioned by Nintendo.
John Carmack, the technical genius behind
Doom,
Quake and, more importantly,
Commander Keen, has said that he thinks Nintendo should open up the DS hardware for young programmers to develop homebrew software on.
Carmack is currently busy crafting
Orcs and Elves for the DS, a classic RPG dungeon crawler game being developed jointly by id Software and Fountainhead Software. He created the 3D engine for the game in just four days, according to
Eurogamer. During that time Carmack came to appreciate the DS as a hardware platform especially suited to young and upcoming designers.
"
It is a shame that homebrew development can't be officially sanctioned and supported, because it would be a wonderful platform for a modern generation of programmers to be able to get a real feel for low level design work...to be contrasted with the high level web and application work that so many entry level people start with." Carmack said in an
IGN interview recently.
At the moment there are a number of different ways to run and use homebrew software on a DS or DS Lite, many of which we explored in
a feature looking at some of the best homebrew games and how to run them. Ironically, one of the best homebrew games is a DS port of Carmack’s own
Quake. The new version of the port is now compatible with original mods and total conversions of the
Quake game.
Nintendo currently doesn't endorse homebrew software or third-party storage devices because of the potential for piracy.
Do you homebrew? Will Nintendo ever realistically open the platform to indie developers? Let us know what you think in
the forums.
Lol, you mean the same graphics as his original game engines? If not, whats it like to only see in monochrome? :P
Yeah, I suppose you're right.
Hm. A reader correcting a writer? How ironic...
It's a good idea for programmers, sure JC. Mind you what about the already open source free to develop for GP2X??? Thats closer to a normal development environment as it's linux in the first place rather than ninti's internal code. Maybe if you plugged that Carmack we'd get more developers.
And heck, why have Nintendo unlock it? Just unlock it yourself. Funner that way. :p