Soul Calibur Legends for the Wii is taking the series in a new direction.

Soul Calibur Legends for the Wii is taking the series in a new direction.

The rumoured Soul Calibur adventure game for the Nintendo Wii has now been officially confirmed.

Details are still thin on the ground at this point, but we know that what IGN Editor, Matt Cassamassina, hinted at in terms of the game now being a "Crazy ass adventure" is definitely true.

The game will now feature all of the characters from the previous games, as well as some new ones, as they set off on "a quest for ultimate power in order to save an empire from destruction". All in a day's work for, I guess.

That the game will be on the Wii is certainly interesting as the platform has yet to take on such a massively respected 3D fighting game. The potential for a fighting game on the Wii is unlimited though and fans of the series are already warming up as they prepare to fight with Bo-staves, swords, whips and massive unrealistically wobbly breasts.

A few pieces of high-quality concept art have made it out on to the Internet, which suggest that the game will see players battling all types of monsters, from Egyptian mummies, to cycloptic, horned dragons.

Are you excited about Soul Calibur on the Wii, or worried about the new direction the game is taking? Let us know in the forums.
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Quote teamtd11 10th May 2007, 12:30
OMGHELLYES!!!!11!!11
:D ;)

i think that about sums it up,
Quote Blademrk 10th May 2007, 15:52
Well the GC version of SC2 looked pretty tasty (I still think SC on the DC looked fantastic), so I don't think the visuals will be that bad (even if they're not HD). Although, there were only 2 combatants on screen at a time.

The new MK on the Wii looks to have a pretty interesting control scheme, which I guess would be a good indicator of how well a Beat-em up can translate movements of the Wii-mote/nunchuck to actual game moves.

(There's a video for MK on You Tube, I can't access it at work or I'd post a link)
Quote themax 10th May 2007, 15:59
I'm glad to see SC for the Wii, but it troubles me to imagine just how the control scheme of the Wii will work for a fighting game like this. They use weapons yes, but not all the weapons fit the nature of the Wiimote (if it aint a sword, spear, or axe it don't see it functioning will). Many characters use various weapons from Whips, to Nunchuchs, and I think in the last installment there a girl with some kind of circular weapon. It may sound pathetic, but when it comes to these games, the standard controller, or Arcade style controller, seem to be the only real method for actually executing many of the moves in this game, and others like it.

It will be interesting to see how it pans out though. Namco isn't one to really slack, and Soul Calibur has been interesting thus far (Especially the multi console release with special characters for each console).
Quote DXR_13KE 10th May 2007, 16:16
lets see if this works out ok. :D
Quote dullonien 10th May 2007, 16:57
If they manage to get the contorl's right on Soul Calliber or Mortal Combat, they could become some of the best beat em-ups of all time. They should be way more fun to do the moves with the Wii controls than just bash buttons.

I took a look at the MK video on Youtube, it looked quite interesting, the moves looked a little easy to do, but I'm sure the moves will be able to be strung together at speed to perform some increadible specials.

Soul Calliber 1 and 2 were very good games giving me and my friends hours of fun, I'm sure they'll continue the good work.
Quote Vash-HT 10th May 2007, 20:11
Quote:
Originally Posted by themax
I'm glad to see SC for the Wii, but it troubles me to imagine just how the control scheme of the Wii will work for a fighting game like this. They use weapons yes, but not all the weapons fit the nature of the Wiimote (if it aint a sword, spear, or axe it don't see it functioning will). Many characters use various weapons from Whips, to Nunchuchs, and I think in the last installment there a girl with some kind of circular weapon. It may sound pathetic, but when it comes to these games, the standard controller, or Arcade style controller, seem to be the only real method for actually executing many of the moves in this game, and others like it.

It will be interesting to see how it pans out though. Namco isn't one to really slack, and Soul Calibur has been interesting thus far (Especially the multi console release with special characters for each console).

True, I really don't think a fighting game would work out well for the Wii, but this is an adventure game, not the next real sequel to SC.
Quote themax 10th May 2007, 20:31
Ahhh my reading ability fails me again. This being an adventure game, it sounds like it should work easy, but assuming they implement the same move sets used in the fighting game, It may pose a problem. Still though, as an adventure game the quick reflexes aren't as necessary so as long as they get the controls right, it should be fun.
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