Conviction will see players trying to traverse brightly lit areas with faulty intel. Sound fun? Thought not.

Conviction will see players trying to traverse brightly lit areas with faulty intel. Sound fun? Thought not.

Kotaku has uncovered details of the new Splinter Cell game and how it is shaping up to be quite different from previous titles.

For starters the game, called Splinter Cell: Conviction, will be set in broad daylight. It'll still be a stealth game according to sources, but the focus will no longer be on battling terrorists. Rather, in order to help out an old friend, protaganist Sam Fisher will be going rogue and trying to root out corruption within the Third Echelon unit itself.

Sure, Double Agent also had Sam going fugitive but this time developers are planning something a bit more special for the green goggled hero than allegiance-swapping foolery.

As well as the usual set of new and improved acrobatics, players will have to get to grips with using new equipment. In fact, due to Third Echelons intelligence problems, Sam will often be provided with faulty data and the wrong tools for the task.

Still, the fast turn around on this title has many fans worried that the new Splinter Cell could be even more of a disappointment than the PC port of the last game. Conviction will be the fifth game in the series.

So, promising sounding stealth-em-up, or lame cash-in relying on Michael Ironsides deep voice? Let us know what you think in our forums.
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Quote Bindibadgi 3rd May 2007, 12:07
"How to **** up a loved series", written by Ubisoft.

Tagline: "Just when you thought it couldn't get any worse".

"First take a great book, then make it into a game. Get people to like it and they subsequently screw it over with more and more problems, bugs and "original" concepts to detract it further and further away from what it was originally".

In all good bookstores now, priced £9.95.
Quote atanum141 3rd May 2007, 12:08
I understood that the games had bugs but was SC: DA that bad?
Quote Krikkit 3rd May 2007, 12:10
Now now Bindi, 1,2, and 3 were awesome games. I'm playing through SC: DA for the first time now, and although the gameplay's excellent, it's very buggy, badly explained and very, very fat (No game should need minimum 2GB of RAM to run vaguely playable imho).
Quote DXR_13KE 3rd May 2007, 12:37
sounds fun...... [/sarcasm]
Quote Snaek 3rd May 2007, 13:27
The single player's always fun, but my favorite part of SC was the multiplayer and Ubisoft really screwed with that in Double Agent. Bring back the co-op and spy v. merc games from Chaos Theory!
Quote Faulk_Wulf 3rd May 2007, 14:04
Well a broad daylight stealth game sounds like a nice new take on the stealth game series. Also the idea of misinformation adds a new edge to the genre as well, forcing people to find creative solutions to otherwise bland problems.

(PS - Only played SC:1 and 2)
Quote zr_ox 3rd May 2007, 15:14
Quote:
Originally Posted by Joe Martin
For starters the game, called Splinter Cell: Conviction, will be set in broad daylight!

In fact, due to Third Echelons intelligence problems, Sam will often be provided with faulty data and the wrong tools for the task.

I guess the second statement explains why he's wearing night goggles.....at the swimming pool :)
Quote PA!N 3rd May 2007, 15:50
Well I love the Splinter Cell Series, sure DA was kind of buggy but is was a hell lot of fun, too! I hope Ubisoft wont do as it does best: Ruin a great series... Rainbow Six comes to mind! It were those tacticle elements that made you spend hours on one god damned misson and made it so challenging, but with Vegas it has evolved to a sensles "holywood-shooter". I beg that they wont do this do SC.
Quote Bindibadgi 4th May 2007, 08:57
Quote:
Originally Posted by Krikkit
Now now Bindi, 1,2, and 3 were awesome games. I'm playing through SC: DA for the first time now, and although the gameplay's excellent, it's very buggy, badly explained and very, very fat (No game should need minimum 2GB of RAM to run vaguely playable imho).

1 was fantastic

2 was a little meh

3 was good but really buggy and had the whole ATI/NVIDIA SM3.0 fiasco.

4 was so buggy it was seriously flawed. It was also quite boring and I missed Lambart.
Quote CardJoe 4th May 2007, 09:15
The worst one was the DS version.

It made little children who walked past me whe I was playing it burst into tears and want to die.
Quote fargo 4th May 2007, 16:51
I always thought sc was a great concept game wise but there
never was a balance between stealth and action. playing sc/da was great with sm3 but the bugs were obvious. I think
the game is getting a little stale and needs some new blood!
Quote CardJoe 4th May 2007, 17:12
For true stealth game there is only Thief: The Dark Age
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