Not surprisingly, the awesome Elder Scrolls IV: Oblivion walked away with three awards. Roll on Elder Scrolls V!
The Elder Scrolls IV: Oblivion scooped the top award - the ultimate game of the year - at this year's Golden Joystick awards ceremony in central London today.
Bethesda's latest addition to the
Elder Scrolls franchise also went home with the game of the year award for both PC and Xbox platforms, too.
Golden Joysticks awards are among the most prestigious awards that games sold in the UK can win. The sixteen categories are voted for by UK gamers and over half a million gamers voted in the run up to this year's awards.
Here's a full run down on this year's winners:
- Ultimate Game of the Year: The Elder Scrolls IV: Oblivion
- Game of the Year: Ghost Recon Advanced Warfighter
- Family Game Award: Nintendogs
- Girls Choice Award: Nintendogs
- All-Nighter Award: Pro Evolution Soccer 5
- PlayStation 2 Game of the Year: Resident Evil 4
- Nintendo Game of the Year: New Super Mario Brothers
- Xbox Game of the Year: The Elder Scrolls IV: Oblivion
- PC Game of the Year: The Elder Scrolls IV: Oblivion
- Handheld Game of the Year: GTA: Liberty City Stores
- Online Game of the Year: Age of Empires III
- Soundtrack of the Year: Need For Speed: Most Wanted
- Innovation Award: Xbox Live Marketplace
- One to Watch for 2007: Sony PlayStation 3
- Favourite Character Award: Lara Croft
- Publisher of the Year: Electronic Arts
- Retailer of the Year: Game
Do you think all of the awards are deserved? Are you surprised or disappointed by any of the results? Let us know in the forums.
But deserved, not quite as good as Morrowind, but still great.
*is still pissed at bethesda for limiting TES IV so much*
Think you might be onto something there. EA deserved a wooden spoon or something.
EA's employees obviously got their extended families to vote for them, either that or bribery!
Lego Han Solo > *
That depends on how it's applied. Sideways, anyone? :D
Doesn't really make it GotY because people can mod it to make the game actually good though. It's like the devs thought they'd make a hash job of the game and let the community fix it. Morrowind is far superior to Oblivion, and it has the same mod support, the only difference is it's actually a good game without mods.
Don't see how you can have an award ceremony for games that doesn't let you vote for any game released that year. I voted on there and the choices were awful.
Mod support is part of a game no question. If you're looking at what makes a truly great game, one that lasts for years, you've got to include how easy the engine is to modify.
So the engine Oblivion has got (when slightly tinkered with) absolutely outstanding graphics, among the best ever on a PC game. It's got a good combat system, good spell system and good character progression system.
Now to the faults, the difficulty is out of whack; it's just mobflation. Easily fixed. Don't like the instant travel option, don't want to see locations on your compass before you arrive? Again easily fixed. Want more armour, weapons, spells, locations, even a ship you can sail around? All out there if you want it.
The same could be said for Neverwinter Nights, sure the original game was good, but the modding community raised the bar.
Ease of modification -is- a design factor to be considered, as is support for the modding community. For instance Bethsheda get massive kudos from me for releasing their own builder utilities for free to the community.
End of the day if you just want to buy a game and that's all there is to it then there are consoles for that. Modding games is an integral part of PC gaming.
As for the main game. To me it feels like just too empty. There are so many things that it the world would support perfectly, so much fleshing out that could have made it the best game I've ever played, and a perfect sequal to morrowind. As it is, it feels like it needs another few hundred of man hours spent giving it depth at least.
QFT. Lara Croft isn't even new this year.
(Except Lego Chewie is better. He rips arms off.)
Ice
Yeah thats what I thought, even with this whole radiant AI stuff, the game just felt dead, it's like the took morrowind, reduced the number of good, interesting quests, then made the world alot bigger.
The graphics arn't really that outstounding, and the combat system, spell system, and character progression are some of the worst I've seen.
I do agree that modding is a big part of a game, the fact it's easily moddable is a plus point, but not a major plus point. Afterall, why should developers get commended for work they havn't done? I made a mod for morrowind, should I get credit for morrowind's awsomeness? No, so why would it work the other way around?
Lol I just noticed AoE III is voted best online game :)
EA getting anything other than humiliated is a joke.
And as for Oblivion... Well I was a fan of Bethesda, a *big* fan of Morrowind, and a genuine fan of the genre.. but I played Oblivion for a couple of months at the most.
The game is so repetitive (partially due to the fundamentally flawed levelling system) that I lost interest quickly.
If anything it should have won the Biggest Waste of Potential Award along with the Most Hardcore Fans Alienated Award.
Lara Croft? Nintendogs? AoE3? The only winner with *any* cred at all is Pro Evo 5.
I'd love to see the catering equivalent awards (The Golden Syrup awards?) where Pizza Hut wins Best Restaurant, and Ronald McDonald wins Best Chef.
All we need now is Dubya to win the Nobel Peace Prize...