Crysis

Publisher: Electronic Arts

We tested the game using the 64-bit executable under and DirectX 10 with the 1.21 patch applied. We used a custom time demo recorded on the Harbour map which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.

For our testing, we set all the settings to High. Because of how intense the game is, we tested without anti-aliasing or anisotropic filtering enabled, and at a resolution of 1,680 x 1,050. There is currently no support for anisotropic filtering in the game, but you can still force it from the driver control panel if you wish.

Crysis

1,680 x 1,050 2x AA 0x AF, High Settings

  • Asus Rampage III Gene
  • Asus Sabertooth X58
  • Asus P6X58D Premium
  • Asus P6TD Deluxe
  • Gigabyte GA-X58A-UD3R (rev. 2)
  • Gigabyte GA-X58A-UD7
  • Asus P6X58D-E
  • MSI X58A-GD65
  • EVGA X58 SLI Micro
  • Asus Rampage III Extreme
    • 58
    • 38
    • 60
    • 37
    • 58
    • 33
    • 58
    • 32
    • 54
    • 31
    • 58
    • 31
    • 56
    • 31
    • 56
    • 31
    • 57
    • 31
    • 50
    • 30
0
10
20
30
40
50
60
Frame rate (fps), higher is better.
  • Average FPS
  • Minimum FPS

Crysis (Overclocked)

1,680 x 1,050 2x AA 0x AF, High Settings

  • Asus Sabertooth X58
  • Asus Rampage III Gene
  • Asus Rampage III Extreme
  • Gigabyte GA-X58A-UD3R (rev. 2)
  • Gigabyte GA-X58A-UD7
  • MSI X58A-GD65
  • Asus P6TD Deluxe
  • Asus P6X58D-E
  • Asus P6X58D Premium
  • EVGA X58 SLI Micro
    • 62
    • 45
    • 62
    • 44
    • 60
    • 42
    • 61
    • 42
    • 60
    • 41
    • 61
    • 40
    • 60
    • 40
    • 60
    • 39
    • 60
    • 37
    • 58
    • 32
0
10
20
30
40
50
60
Frame rate (fps), higher is better.
  • Average FPS
  • Minimum FPS

Read what we make of these numbers in our Performance Analysis
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