Crysis

Publisher: Electronic Arts

We tested the game using the 64-bit executable under and DirectX 10 with the 1.21 patch applied. We used a custom time demo recorded on the Harbour map which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.

For our testing, we set all the settings to High. Because of how intense the game is, we tested without anti-aliasing or anisotropic filtering enabled, and at a resolution of 1,680 x 1,050. There is currently no support for anisotropic filtering in the game, but you can still force it from the driver control panel if you wish.

Crysis

1,680 x 1050 2x AA 0x AF, High Settings, DX10, 64-bit

  • ASRock H55M Pro
  • Zotac H55-ITX WiFi
  • Asus P7H57D-V Evo
  • Gigabyte GA-P55M-UD2
  • Gigabyte GA-H55M-UD2H
  • ASRock P55 Extreme4
  • ASRock P55M Pro
    • 49
    • 26
    • 48
    • 26
    • 50
    • 25
    • 50
    • 25
    • 50
    • 25
    • 49
    • 24
    • 51
    • 22
0
10
20
30
40
50
Frames Per Second - higher is better
  • Average
  • Minimum

Crysis (Overclocked)

1,680 x 1050 2x AA 0x AF, High Settings, DX10, 64-bit

  • Asus P7H57D-V Evo
  • Gigabyte GA-H55M-UD2H
  • ASRock P55M Pro
  • Gigabyte GA-P55M-UD2
  • Zotac H55-ITX WiFi
  • ASRock P55 Extreme4
  • ASRock H55M Pro
    • 54
    • 34
    • 54
    • 33
    • 58
    • 33
    • 60
    • 33
    • 50
    • 29
    • 57
    • 26
    • 49
    • 26
0
10
20
30
40
50
60
Frames Per Second - higher is better
  • Average
  • Minimum

Read our performance analysis.
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