Ah, yes, but can it play Crysis? There, we beat you to it...
If there’s one game to prove whether a graphics card has enough performance to cope with any game you might throw at it, it’s Crysis. Even though the game released in November 2007, it still remains one of the most visually stunning games around, with volumetric fog, crisp textures and more eye-candy than an optician’s sweet shop.
We tested the game using the 64-bit executable under DirectX 10 mode with the 1.21 patch applied. We used a custom timedemo recorded from the Laws of Nature level which is more representative of gameplay than the built-in benchmark that renders things much faster than you're going to experience in game.
We set all of the in-game details to Very High and DX10 with the game running in 64-bit mode. We forced 16x anisotropic filtering in the driver menu, as there is currently no support for it in game. By extensively testing using anti-aliasing in very high resolutions in conjunction to the Very High image quality settings, we'll be pushing even bleeding-edge DX11 hardware to the limit. We repeat each test three times, discarding anomalous results and averaging the consistent ones.
Crysis
1,680 x 1,050 0xAA 16xAF, DirectX 10, Very High Detail
Nvidia GeForce GTX 470 1.3GB
ATI Radeon HD 5850 1GB
Nvidia GeForce GTX 460 1GB
Nvidia GeForce GTX 460 768MB
Nvidia GeForce GTX 465 1GB
ATI Radeon HD 5830 1GB
ATI Radeon HD 5770 1GB
36
21
36
21
32
19
31
18
29
17
29
15
24
13
0
10
20
30
40
Frames per second (higher is better)
Average
Minimum
Crysis
1,680 x 1,050 4xAA 16xAF, DirectX 10, Very High Detail
Nvidia GeForce GTX 470 1.3GB
Nvidia GeForce GTX 460 1GB
ATI Radeon HD 5850 1GB
Nvidia GeForce GTX 460 768MB
Nvidia GeForce GTX 465 1GB
ATI Radeon HD 5830 1GB
ATI Radeon HD 5770 1GB
30
18
28
16
30
15
26
15
25
15
23
10
19
9
0
5
10
15
20
25
30
Frames per second (higher is better)
Average
Minimum
Crysis
1,920 x 1,200 0xAA 16xAF, DirectX 10, Very High Detail
ATI Radeon HD 5850 1GB
Nvidia GeForce GTX 470 1.3GB
Nvidia GeForce GTX 460 1GB
Nvidia GeForce GTX 460 768MB
Nvidia GeForce GTX 465 1GB
ATI Radeon HD 5830 1GB
ATI Radeon HD 5770 1GB
29
16
28
16
25
15
24
14
23
13
23
12
20
11
0
5
10
15
20
25
30
Frames per second (higher is better)
Average
Minimum
Crysis
1,920 x 1,200 4xAA 16xAF, DirectX 10, Very High Detail
Nvidia GeForce GTX 470 1.3GB
Nvidia GeForce GTX 460 1GB
Nvidia GeForce GTX 460 768MB
ATI Radeon HD 5850 1GB
Nvidia GeForce GTX 465 1GB
ATI Radeon HD 5830 1GB
ATI Radeon HD 5770 1GB
24
14
22
13
20
13
24
12
20
11
18
8
16
8
0
5
10
15
20
25
Frames per second (higher is better)
Average
Minimum
Crysis
2,560 x 1,600 0xAA 16xAF, DirectX 10, Very High Detail
ATI Radeon HD 5850 1GB
Nvidia GeForce GTX 470 1.3GB
Nvidia GeForce GTX 460 1GB
Nvidia GeForce GTX 460 768MB
ATI Radeon HD 5830 1GB
Nvidia GeForce GTX 465 1GB
ATI Radeon HD 5770 1GB
17
9
16
9
15
8
14
7
14
7
13
7
12
6
0
3
5.5
8
10.5
13
15.5
18
Frames per second (higher is better)
Average
Minimum
Crysis
2,560 x 1,600 4xAA 16xAF, DirectX 10, Very High Detail
Nvidia GeForce GTX 470 1.3GB
ATI Radeon HD 5850 1GB
Nvidia GeForce GTX 460 1GB
Nvidia GeForce GTX 465 1GB
ATI Radeon HD 5830 1GB
ATI Radeon HD 5770 1GB
Nvidia GeForce GTX 460 768MB
14
8
15
7
11
6
10
6
11
4
10
4
10
1
0
3
5.5
8
10.5
13
15.5
Frames per second (higher is better)
Average
Minimum
For explanation of what these numbers mean, head to the Results Analysis page.