We patch Crysis to v1.21 and run it in DirectX 10 mode with High detail settings. We use 1,680 x 1,050 with 2x AA and no AF to give a reasonably real-world test without the risk that the graphics card will be a limiting factor to CPU performance.
We load a save game in the Relic level and play the game for roughly three minutes, following a strictly defined sequence of actions and movements. We repeat this test three times, or until a reliable set of results is achieved. The consistent results are then averaged to give the figures below.
This is the best way to test how a CPU affects game performance, as the game will be generating AI and physics and game rules for the CPU to perform. A timedemo addresses a CPU in a noticeably different way.
Crysis
Crysis v1.21, 64-bit, DX10, High, 1,680 x 1,050 2x AA no AF
Intel Core i7-920 (overclocked)
Intel Core i5-750 (overclocked)
Intel Core i7-860 (overclocked)
Intel Core 2 Duo E8600 (overclocked)
Intel Core i7-870 (stock)
Intel Core i7-870 (overclocked)
Intel Core i7-860 (stock)
Intel Core i5-750 (stock)
AMD Phenom II X4 955 Black Edition (overclocked)
Intel Core 2 Quad Q9650 (overclocked)
Intel Core 2 Quad Q6600 (overclocked)
AMD Phenom II X4 965 Black Edition (overclocked)
Intel Core 2 Duo E8600 (stock)
Intel Core i7-920 (stock)
Intel Core 2 Quad Q9650 (stock)
AMD Phenom II X4 965 Black Edition (stock)
Intel Core 2 Quad Q6600 (stock)
AMD Phenom II X4 955 Black Edition (stock)
39
33
39
32
38
32
37
32
37
29
36
29
34
27
34
27
34
26
34
25
34
25
33
26
33
23
32
24
32
22
31
23
29
22
26
21
0
10
20
30
40
fps (higher is better)
Average
Minimum
For analysis of these results, please read the Results Analysis page.