Posted on 30th Jun 2010 at 10:10 by Joe Martin with 19 comments
Released in 1999, Nerf Arena Blast was one of several forays that Nerf made into the games industry and is essentially just a brightly coloured FPS that swaps out the usual assault rifles and rocket launchers for Nerf blasters. I’ve never played the full game, but the demo featured two levels and gamemodes – one a straight deathmatch, the other a scavenger hunt variant, both against bots.
Nerf Arena wasn’t a fantastic game, at least if the demo is anything to go by, but it’s not as bad as you might expect. It was built on the original Unreal engine, which leant it some smoothness and graphical aplomb. It was also a lot faster and more fun than you’d think – mainly because the lurid neon levels were full of shortcuts, secrets and jump-pads to keep things interesting.
Still, it was by no means a spectacular game and the reason I’ve kept it around for so long isn’t anything to do with the game itself, not really. I’ve not even thought about actually playing it for a decade.