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Thoughts from AMD's GPU Technology Conference

Posted on 29th Jan 2010 at 11:08 by Richard Swinburne with 6 comments

Richard Swinburne
Last week in London, AMD gathered just over a dozen journalists from all over Europe at an event entitled its "GPU Technology Conference". We sat down with Richard Huddy, Worldwide Developer Relations, and Neal Robison, Global Director of Developer Relations from AMD, as well as Adrian Thompson Vice-President of Global Marketing from Sapphire, Gareth Thomas, Senior Programmer from CodeMasters and Chris Kingsley, CTO from Rebellion, in a round-table discussion about all things AMD GPU.

For the most part, we've covered AMD's position on a lot of topics in our interview with Richard Huddy, AMD Worldwide Developer Relations Manager, so we didn't feel the need to reiterate them again.

That's not the only reason why I've opted for this blog post, though; the second reason is that I feel AMD runs out of steam once it covers DirectX 11 and Eyefinity, and that its "open" attitude might appear noble but it's covering up for other inadequacies.

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