Cheating in Game Design
Posted on 16th Mar 2009 at 11:09 by Cliff Harris with 16 comments
Until that happens, games programmers will do bodges, cheats and sneaky optimisations that you probably don't notice.
I remember a comedy sketch from years ago that ridiculed the kids puppet show Stingray for having a character in a high-tech wheelchair-style device that he slid around on. The joke was that this made him easier to film as a puppet, because it was always the walking that looked rubbish. Game developers do the same thing all the time.



