Archive for the ‘readers’ tag

AX:GS - Event Coverage

Posted at 10:58 by Ben Hardwidge with 8 comments

Ben Hardwidge
If you’re a tech-head who’s bursting with ideas that you can’t wait to share with the rest of the geek world, then here’s your opportunity to air your views and even get them exposed in the limelight.

If you were one of the attendees at the Asus Xtreme General Summit earlier this year, then you’ll currently be penning your thoughts about the event and your hardware prizes over two blogs every week. We’re currently reading through the third week’s blog entries, and we’ll be posting the highlights soon, and we’ve also put the posting guidelines for the final week’s blogs up on the forums.

In the meantime, each week we’re posting our favourite blog from the previous round in the bit-tech Blogs section, so here’s Skiddywinks’ winning blog from the second week:

AX:GS - Event Coverage
"That can't be it, surely", I remember thinking to myself. It really was a sight to behold. The Radisson Edwardian Bloomsbury Hotel stood before me, and it was intimidating. I felt like such a peasant in my jeans, t-shirt and years-old biking backpack. The people entering there were wearing suits and carrying briefcases. They looked important.

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Written on 24th November 2009
Tags asus, axgs, competition, prize, readers, taiwan, xtreme global summit

Asus Xtreme: Global Summit – highlights from the second round of blogs

Posted at 17:44 by Ben Hardwidge with 12 comments

Ben Hardwidge
With the prospect of getting your mitts on announced chipsets and top-end hardware, not to mention a booty bag of free hardware, you might think that the hardware at the AX:GS event would be the main subject of all the attendees’ blogs, but this isn’t the case. Although a lot of the AX:GS bloggers did indeed write about the overclocking gadgetry on show at the event, it seems that most of you were also overwhelmed by the exclusive choice of venue.

Skiddywinks, for example, describes the daunting demeanour of the Raddison Edwardian Bloomsbury hotel in his blog. “It was intimidating,” he says, adding that “I felt like such a peasant. Me and my jeans, t-shirt and years-old biking backpack. The people entering there were wearing suits and carrying briefcases. They looked important.”

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Written on 13th November 2009
Tags asus, competition, prize, readers, taiwan, xtreme global summit

Asus Xtreme Global Summit – highlights from the first round of blogs

Posted at 18:11 by Ben Hardwidge with 8 comments

Ben Hardwidge
Following several weeks of prodding, tweaking and possibly lovingly caressing your fancy new Asus kit from the AX:GS event, it’s now time to reveal your first impressions of the hardware you were awarded.

Yes, the first round of AX:GS blogs is now up in lights, and last week’s posts have been successfully digested by the bit-tech judges. Before we share the highlights with you, though, we would like to thank you for your patience while we’ve been ironing out the gremlins with our, ahem, gremlin iron. Thankfully, most of the problems have now been sorted out, and most of you have access to the blogging area on the Asus Republic of Gamers website, but please drop us a line if you encounter any other issues so that we can get them sorted out.

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Written on 2nd November 2009
Tags asus, axgs, competition, prize, readers, taiwan, xtreme global summit

Should We Change Our Game Reviews?

Posted at 12:35 by Joe Martin with 54 comments

This is a blog post I’ve been thinking of writing for a long time, but I’ve chosen not to get around to it until now because it hasn’t really been very relevant.

There’s not been that many good PC games coming out lately that have required an in-depth look at graphics. Well, not from me anyway. A good thing about being part of Dennis Publishing is that delegation is nearly always an option.

The crux of this blog post rests on one question; how useful is the graphics coverage we give in PC game reviews at the moment?

If you don’t know what I’m talking about then, well I guess that gives me an answer right there. You see, before I joined bit-tech the site had a policy of doing very in-depth graphic analysis for each and every PC game review that came along and console games were mainly ignored. Tim, Richard and co. would even graphically analyse new patches for games and game reviews would focus heavily on graphics.

Should We Change Our Game Reviews?

As far as I’m aware that started to change when my predecessor Ryan joined bit-tech. Console games started to get a bit more attention and the graphics coverage of specific games became less quantitative and more comparative – like in this Darkstar One review.

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Written on 25th April 2009
Tags bit-tech, feedback, games, graphics, readers, ryan




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