Posted on 10th May 2010 at 14:47 by Joe Martin with 26 comments
Well, kind of. The game is still in the midst of development and Kayin is hard at work on the later stages, but he’s finally got to a stage where he’s confident enough to release a playable, fully featured demo of his creation – a SNES-style JRPG called Fatal Optimisation.
Fatal Optimisation’s story is, as you’d expect of a Japanese RPG, a long and complicated one which isn’t easily summed up in a few lines in a blog post – all of which makes it a good thing that Kayin has been developing the story over on the game's official site. He’s plotted it out in great detail, posting snippets and chapters on his blog in a way which will give you a glimpse into what’s still to come.