Mind the multiplayer gap
Posted on 31st Jan 2013 at 07:26 by David Hing with 28 comments
I worry about single player modes disappearing and multiplayer becoming the norm. When Unreal and Quake started releasing multiplayer-only titles I thought that was the end, but thankfully it was a trend that didn’t really catch on. All the same, my fear is still there, lurking away.
Imagine a chasm. A deep, dark, seemingly bottomless canyon, but when viewed from above the sides appear to be quite close together.
Imagine a chasm. A deep, dark, seemingly bottomless canyon, but when viewed from above the sides appear to be quite close together.



