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iPhone Review: Dead Space

Posted on 6th Feb 2011 at 09:52 by Joe Martin with 10 comments

Joe Martin
It’s startling what’s possible with technology these days. A few decades ago Pong! was the pinnacle of interactive entertainment, and digital watches were the height of fashion. Nowadays, games such as Dead Space for iPhone offer console-like experiences on pocket-sized devices. Meanwhile, I’m wearing a wind-up watch, so maybe not everything progresses equally.

The term ‘console-like experience’ is one that gets bandied about a lot on the AppStore, with the likes of the simplistic-but-stylish Infinity Blade making an especially big deal about it. To us, though, the iPhone version of Dead Space is the first title that really lives up to that claim, matching great graphics with decent complexity.

Casting players as a new character in the Dead Space universe, codenamed Vandal, Dead Space for iPhone bridges the game between the 2008 series debut and the more recent sequel. Acting as a secret agent for the church of Unitology, Vandal is manipulated in the opening chapters in order to contribute to the disaster that forms Dead Space 2’s backdrop.

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