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Archive for the ‘mmo’ tag

The death of Warcraft

Posted on 20th Dec 2012 at 07:42 by David Hing with 39 comments

David Hing
I feel a great sympathy for the City of Heroes players who have recently lost their favourite MMO to the grim abyss of cancellation. There is something incredibly final about an online game being pulled as there is so very rarely any way of clawing that experience back. Instead, all that remains is an inert double-figure-gigabyte folder sat on your hard drive and mere memories of your polygon-formed world.

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When should game servers be retired?

Posted on 20th Sep 2012 at 10:30 by David Hing with 34 comments

David Hing
Modern game production dictates that everything released must have multiplayer functionality, regardless of development budgets and how appropriate a multiplayer feature might be to a particular title. Although this trend is a headache for many a developer, it can also be a heartache for those who end up becoming particularly attached to a game's multiplayer option as sadly, these features have no guaranteed permanence.

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How does playing a game become a job?

Posted on 8th May 2009 at 10:40 by Mark Mackay with 22 comments

Mark Mackay
Massively multiplayer online games (MMOs) are potentially dangerous bits of software. It starts just like any other game, with a trip to your local Game store or a visit to Amazon or Steam, a quick exchange of funds and then the install process. With an MMO however, you could be putting your social life, relationship, job and personal hygiene all at a risk of serious meltdown. The risks are so real in fact, that the most precious assets to humanity, our own Mothers have put together a website to try and crack down on the problem.

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Games I Own: EVE Online

Posted on 16th Apr 2009 at 11:34 by Mark Mackay with 41 comments

Mark Mackay
We’ve all got those games that we keep coming back to in life. You play for a few months, a year or maybe more until your attention and enthusiasm ends up elsewhere for a time. Eventually though, you get this burning desire, like a flame rekindled, to dig out and fire up that classic for some nostalgia gaming. With its recent re-release I thought I’d talk about one such a game that I always end up coming back to, EVE Online.

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I need something to get my teeth into

Posted on 11th Apr 2009 at 12:33 by Antony Leather with 17 comments

Antony Leather
So PC gaming isn’t dead. To be honest I’ve known that for a while. Even though previous reports had it supposedly well behind console gaming (mainly because they forgot a little genre called MMO, duh), those of us who are lucky enough to have a half decent PC with a broadband connection are usually aware there are things like Steam, and free online games like Desktop Tower Defence that more often than not, occupy way too much of our time to even think about giving any of the current generation of consoles a second glance.

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On Crafting Wars

Posted on 12th Mar 2009 at 15:03 by Mark Mackay with 12 comments

Mark Mackay
Ever since my first MMORPG, Asheron’s Call 2, I’ve had a deep fondness for the genre. AC 2 was closed some years ago after it lost too many subscribers due to developers (initially Microsoft and then Turbine) making a pigs ear of the code, causing the servers to become unstable and unreliable.

If I was ever in love with a game it was AC 2 so naturally I was gutted when it closed down. I'm no graphics whore but I think the way an MMO looks is very important and to my eye AC 2 looked nothing short of incredible.

Since then I’ve tried practically every MMO out there and none of them have come close to the feeling created by AC 2 in terms of gameplay, visual appeal or the immersive feeling of the game world.

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Exploring CPU Cooler Design and Testing with Cooler Master

Exploring CPU Cooler Design and Testing with Cooler Master

We talk with a Cooler Master PM about how CPU coolers are conceived,...
Mod of the Month November 2014 in association with Corsair

Mod of the Month November 2014 in association with Corsair

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