Posted on 8th May 2010 at 12:59 by Joe Martin with 30 comments
The important thing to stress about Postal 2 is that I’m not kidding around when I say that it’s deliberately offensive. This isn’t a case of just a handful of swears or politically incorrect terms – it even goes far beyond the likes of 50 Cent: Blood on the Sand. It’s filled with gore, racial stereotypes and features which push the boundaries. You have anthrax-filled cow heads for weapons, use live kittens as silencers and can taser people until they wet themselves – and those are tame examples.
What really pushes Postal 2 beyond the realms of good taste though is the way it encourages you to use the violence against passers by. Set in a small Arizona town over the course of a week, your objectives each day are banal things like “Get milk” and “Go to work”. You don’t need to get violent, but the fact that everyone in the town is a foul-mouthed, gun-toting, identi-kit bot means there’s little to stop you – and at least once a day you’ll be forced to defend yourself. It’s not long before you start shooting the place up just to relieve the boredom.