Posted on 7th Sep 2010 at 15:33 by Podcast with 3 comments
Joe, Harry, Paul and Alex take some time out to discuss Joe's recent trip to Gamescom 2010
and what he saw there. We find out why The Witcher 2
is witchier than any witch before it and why Joe was so impressed with THQ's up and coming Homefront
Joe also tells us about the spiritual successor to Dungeon Keeper
the imaginatively titled Dungeons
and explains his continually changing attitude to the new Fallout 3
expansions pack New Vegas
Posted on 20th Aug 2010 at 21:03 by Joe Martin with 22 comments
GamesCom 2010: I've seen a lot of games in the last four days. A lot. I've sat through a lot of presentations, jotted down a novels worth of notes and stifled a lot of yawns. In the coming days and weeks I'll be mentally sorting the wheat from the chaff, but right now there's one which, I feel, deserves a little pat on the back.
The Witcher 2: Assassin of Kings looks amazing. Graphically, artistically, mechanically; it's impressive on all fronts, standing alone as easily the best game I've seen in the last week – and, as I say, I've seen a lot of them recently.
It's the sheer quantity of titles I've surveyed that gives The Witcher 2 the edge though, I think. There's only so many times you can sit on a backless bench, the air filled with Eau de Journo and watch a tired, probably hungover developer go through the same hyperbolic speech he's given a hundred times in the last three days before the games start to run together.