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Archive for the ‘dragon age’ tag

I Hate Jade Empire

Posted on 23rd Jul 2010 at 10:54 by Joe Martin with 29 comments

Joe Martin
You might think the poor combat, terrible graphics and lack of stats were what made Jade Empire such a bad RPG, but you’d be wrong.

No, what really kills it is how terribly boring it is. It’s dreadful, really; duller than an inflatable knife - and it’s not just simply tedious either. Jade Empire’s banality can be divided into two separate levels of boredom.

Firstly, there’s the plot itself, which is so predictable it’d be enough to make anyone think they’d become clairvoyant. You play an orphan who has been raised by the teacher of an awesome Kung Fu school that sits unmolested in the rural outskirts of the standard Wuxia setting. Apparently you’ve never questioned about your parentage until the day that Master Li ominously lets you know you have an important destiny.

Oh, sorry, not ominously, obviously.

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Gaming Podcast 14 - Of Adverts and Atheism

Posted on 29th Jun 2010 at 14:12 by Podcast with 9 comments

Podcast
It's podcast time, so grab your earphones and pump up the volume for another series of rants and conversations from the bit-tech team. This time Joe and Alex are joined by new team member Paul Goodhead as he makes his Gaming Podcast debut, plus Matthew Lambert who has joined for a few weeks of work experience.

What do Matthew and Paul think about working with at bit-tech and how have the team coped with the ejection of England from the 2010 World Cup? We guarantee you won't find out in this podcast, because we don't talk about it!

Instead, we talk about other far more interesting things - like the merits and faults of APB's in-game advertising, the on-going Steam sale and playing games as an atheist. See? Interesting!

On top of that we've got the usual competition and reader mail stuff, all finishing up with what Alex oh-so-nicely refers to as "the worst end to a podcast we've ever done."

Use the links below to listen to the podcast, which was recorded on Shure microphones, supported by SteelSeries and features music by Brad Sucks.

Let us know your thoughts in the forums.

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Atheism in Dragon Age: Origins

Posted on 28th Jun 2010 at 11:22 by Joe Martin with 58 comments

Joe Martin
I’m playing Dragon Age: Origins in my spare time at the moment. My character is a Common Elf Rogue and I’ve had a hard time getting back into it since our review. That’s partly to do with the fact that I’m just not as enamoured with swords and sorcery as I used to be (nowadays I prefer lightspeed and lasers), but it’s also that I have a problem with the way the in-game theology is presented to players as a foregone conclusion.

I’m anxious for this not to become a real-world religious debate, but I will say that I’m an atheist and that that’s something I wanted my Elf, Jacob, to share. It seemed to make sense that a Common Elf character should be atheist too – the history of the Alienage Elves has them completely detached from their old gods and culture, while also being relegated to second-class citizens by a Chantry-led society. An Elf in an Alienage wouldn’t have grown up with the Dalish religion, but would likely have been spared the attention of the Chantry too – at least, that’s if the Origin story is anything to go by.

Dragon Age’s fictional religion obviously plays a big part of the story, with the Chantry cast as alternately oppressive and supporting of society and constantly near the centre of attention. Whether you’re helping rogue mages resist what could be seen as religious persecution or collecting ancient texts for Chantry scholars, the religion of Andastre and the Maker is pretty much unavoidable – and when it’s like that, I don’t have a problem with it. Just as in real life, I’ll let people believe what they want as long as they don’t try to make me do the same. It’s on that last, italicised clause that Dragon Age and I start to have problems…

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Gaming Podcast 5 - Art, Advertising and Attitude

Posted on 15th Oct 2009 at 10:35 by Podcast with 12 comments

Podcast
The fourth Gaming Pocast from the CustomPC and bit-tech team, again hosted by Joe and this time with Harry, Mark and Antony joining in for plenty of discussion about the latest events in the games industry across all platforms.

This week we talk about whether games journalists should have to develop games as a qualification, whether games can ever really be considered as an art form and why we've all been put off by the new advertising for Dragon Age: Origins and Mass Effect 2.

We also talk about the pending release of Windows 7 and why Joe isn't going to upgrade, as well as whether Valve might have a hidden dark side. Chilling stuff.

We've got a new prize to give away in the competition this week too, so listen closely and if you can guess the game we're describing then send your clearly labelled emails to Podcast@custompc.co.uk - and remember to put 'Gaming Podcast 5' in the subject line, or drop your thoughts in the forums.

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How Do You Review a Book?

Posted on 15th May 2009 at 10:06 by Clive Webster with 10 comments

Clive Webster
It seems that this week is Dragon Age week - Joe's put up his Dragon Age Hands-on Preview and I received my review copy of the game's prequel novel Dragon Age: The Stolen Throne yesterday. I've been pondering how exactly I'm going to review it ever since.

The issue is that our reviews usually follow a fairly tight formula: here's a product, it costs £X, does the performance and features it offers mean it's worth that price? The issue is when you're trying to review a product where your judgements will be largely subjective - making it tricky to definitively say whether it's worth spending time with or not. And a review that's not definitive fails to be a useful review.

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The Hardware of Gamescom 2014

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