Archive for the ‘dlc’ tag

Gaming 30 – Randomly Random

Posted on 31st Jul 2011 at 11:23 by Podcast with 18 comments

Joe is joined by Paul and Clive to muse about whether Battlefield 3 will really be better than Modern Warfare 3. The hype indicates that the former will be the better game, but Joe thinks they will be much of a muchness.

He’s also changed his mind on Rage, after being allowed to play the first three hours of the game and loving every minute. Previously, Rage has not received much praise, but it apparently plays brilliantly. Listen in to find out why.

We then quickly segue to the news that we could soon be playing one of the most highly anticipated games of the year: Deus Ex: Human Revolution is ready to ship. Yay!

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Gaming 26 - The Showman's Bag

Posted on 13th May 2011 at 12:17 by Podcast with 16 comments

Paul and Joe are joined in the studio by former PC Zone editor David Brown. First up on the agenda was the continuing PSN outage, and how the continuing lack of service is starting to affect games developers.

We also attempted to talk about the Witcher 2, but somehow we ended up on the topic of DLC and, unsurprisingly, Mass Effect 2. Joe also got a chance to talk about his experiences with Star Wars: The Old Republic, and why he thought the game deserved the savaging that he gave it.

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Thoughts on Jimmy's Vendetta

Posted on 17th Sep 2010 at 11:06 by Richard Swinburne with 14 comments

Richard Swinburne
I've recently completed Mafia 2 and despite spending far too many hours looking at the benchmarks I decided to grab the Jimmy's Vendetta DLC because I still wanted something more.

I don't know what I really expected, but I think my thick, rose-tinted glasses for the original Mafia created a blind faith that Mafia 2's DLC might offer...something. I'd read it was designed to be more 'Open World', with mission selection instead of the exclusively linear, point-to-point play that Mafia 2's singleplayer forced on you.

I didn't come away thinking Mafia 2 should have been a more open world 'GTA in the 50s' though, because what it needed more than that was a better story. Although Empire Bay was clearly designed with open world in mind, 2K must have dropped it from single player at some point. Jimmy's Vendetta restores the open world, but it'll still leave you feeling disappointed and wanting more because it suffers from many of the same flaws as the original.

You see, Jimmy is even less likeable and relateable than Vito or Joe. He looks like Terry Tibbs, but with the appeal of Teri Hatcher (that link's SFW but not SF-stomach) and the attitude of Mad Max.

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When a patch broke my favourite game

Posted on 7th Jul 2009 at 11:31 by Harry Butler with 22 comments

Harry Butler
Back in April I reviewed Company of Heroes: Tales of Valor and it pained me to give the game such a negative review. You see Company of Heroes is one of my all time favourite games, and up until the release of Tales of Valor I played it religiously, taking to the fields of Europe for 1 vs1 auto matches on a nightly basis, learning from my mistakes and watching Shoutcasts of better players to improve my skills. Make no mistake, I absolutely adore this game. And the the developers broke it.

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A look at Fallout 3 DLC: The Pitt

Posted on 14th Apr 2009 at 13:00 by Richard Swinburne with 8 comments

Richard Swinburne
I finally managed to get Fallout 3's downloadable content to work. Once Fallout 3 decides it can automatically login to GFWL every time it starts, it consistently works - I didn't play with the settings, it seems have quite the mind of its own.

Anyway, gameplay.

You get dropped into "The Pitt", an area to the far north of the map controlled by slavers who run the only working steel mill in the Fallout 3 world, around post apocalyptic DC.

It's plauged by a leprosy-esque blight that changes people over time as they're exposed to an exotic cocktail of toxins unique to this particular area. First they turn into semi-ghouls and finally into crazy ape-like zombies called "Troggs" who quite fancy a limb or two with a side of brains.

Naturally, that's your limb, or grey matter, you tasty thing!

After being approached by a stranger and asked to get the cure from the head honcho of a group of slavers, you embark on a quick step trail of justice from bottom feeder to king of the slaves! RAWR!

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My week with Windows Live and Fallout 3 DLC

Posted on 12th Apr 2009 at 11:09 by Richard Swinburne with 14 comments

Richard Swinburne
So I reluctantly take on the second pack of Fallout 3 DLC: The Pitt, and after Joe's last attempt at getting Operation Anchorage working, not to mention the fun with GTA IV, I wasn't particularly wanting to install it on my system. However, I am playing Fallout 3 and I do like free software, so weakness to potential stupidity prevailed.

The Games For Windows Live install was relatively painless, except for the "there's an error" "there's an error" "there's an error" on first login that doesn't tell you it's not because of your password - it's because you have to load a (IE only) webpage to tick another EULA.

At this point, I'm so hesitant I'm treating it like a newborn child. Check the pulse "CPU and memory usage" (it's only using 85MB of memory, respectfully that's less than Firefox with two tabs open) check I don't click too much, be patient, be patient..

Why couldn't have Bethesda just used Steam!?

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