bit-tech.net

Archive for the ‘determinace’ tag

Developer Blog: Prototyping and Playtesting Frozen Synapse

Posted on 21st Jul 2010 at 11:50 by Mode 7 with 2 comments

Mode 7
In my previous post, I discussed how we came up with the initial idea for Frozen Synapse.

As lots of boring industry types will endlessly tell you, ideas are cheap. Actually, this is complete nonsense, but the point they're trying to make - that the hard work is in the execution - is correct. Even if you do have a strong idea, translating that into a viable game is extremely difficult.

During the development of Determinance, we struggled to get the core mechanics right, so every aspect of the design seemed in flux throughout development. This is a phenomenon that afflicts games of all sizes, and we were determined to overcome it this time around.

Read more

Custom PC Issue 105

Custom PC Issue 105

The June 2012 issue of Custom PC is bursting with goodies, including an overlocking masterclass, a huge monitors labs test, and a chat with the EVP of Remedy, about the next game from the makers of Max Payne...

Get 3 Issues for just £1
PC Hardware Buyer's Guide May 2012

PC Hardware Buyer's Guide May 2012

Our monthly guide to getting the best components for your PC build,...
Hardware 29 – We are not Server Admins

Hardware 29 – We are not Server Admins

Now that both Intel and AMD have released their next-gen, super-fast...
bit-tech t-shirt

Buy Our Wares

Impress your friends with one of our excellent T-shirts, mugs or mouse mats, featuring designs from the bit-tech community.

Browse articles by company