Posted on 27th Oct 2016 at 17:19 by Jake Tucker with 1 comments
When I first started playing around with virtual reality, I found many of the experiences were bitty, small experiences that didn't require much in the way of skill, and that I could easily meander through from start to finish with little effort or consequence. In many of the demos, damage was either impossible or turned off for the sake of the demo.
Posted on 17th Oct 2016 at 11:18 by Antony Leather with 36 comments
I think it's fair to say that as well as the graphics market having been pretty interesting for the last few years, Nvidia has also been quite dominant. So much so, that it has seen fit to alter prices in the industry as well as performance, with both moving upwards quite considerably.
Posted on 12th Oct 2016 at 13:51 by Jake Tucker with 8 comments
I've spent a lot of the last week playing Lego Dimensions.
I didn't think I'd enjoy Lego Dimensions much, and stopped buying the Lego games after I got bored ploughing through Lego Batman 2: DC Super Heroes. Warner Brothers sent over a Lego Dimensions starter set and Lego Dimensions Wave 6 packs out for review and within 30 minutes I was hooked.
Posted on 11th Oct 2016 at 17:37 by Antony Leather with 38 comments
As a prolific upgrader both before and during my time as a tech journalist, I’m well aware of the choices anyone reading this likely makes when they’re on the hunt for a new motherboard. Probably the biggest factor is price, but even then you might be looking for certain features. Given the huge variety or perks that come with current motherboards, though, just what drives the modern PC enthusiast to buy a motherboard?
Posted on 12th Sep 2016 at 10:59 by Antony Leather with 28 comments
Two different areas of PC technology could have some big influence on the PC over the next few years. However, they might not be the areas you think. I'm not talking about graphics cards or CPUs but hardware that's often not that interesting - storage and power supplies.
Posted on 9th Sep 2016 at 11:14 by Jake Tucker with 4 comments
Streets of Rogue is, at first glance, everything I hate. It's an open alpha of a rogue-lite with a pun name for a title, and it takes inspiration from a mass of different sources. A single paragraph on the website suggests the game takes inspiration from Binding of Isaac, Nuclear Throne and Deus Ex.
But, this first alpha is open for everyone to play, so I thought why not, if it sucks I can just get back to playing Rainbow Six Siege forever.
It doesn't suck. In fact, Streets of Rogue is fun in a way I haven't seen in games in a long time.
Posted on 2nd Sep 2016 at 09:18 by Rick Lane with 59 comments
Allegations of corruption have dogged games journalism for almost as long as games journalism has existed. Where exactly this belief stems from isn’t entirely certain. But if you went by the average comments section on a game review, you’d think the entirety of games journalism was more corrupt than Silvio Berlusconi’s hard-drive.
Like any form of journalism, games media isn’t short of examples of shoddy work. Evidence of that goes as far back as dodgy reviews of games like Nemesis for the ZX Spectrum, where Sinclair User appear to have reviewed a beta version of the game in order to get ahead of the competition. But the vast majority of complaints and conspiracy theories about games writing aren’t concerned with laziness or cutting corners. Instead, they revolve around a very specific and far more serious subject – the idea that critics are routinely paid-off by publishers to artificially inflate review scores.
Posted on 10th Aug 2016 at 10:40 by Jake Tucker with 23 comments
Don't worry, we're still planning on reviewing No Man's Sky; Rick's in deep space as we speak.
I didn't like No Man's Sky when I played it, back in the spring. The hype-train had already left the station, and now, on the day of its PS4 release, and just a couple of days before PC owners get to carve out their own chunk of the universe, that trainload of hype is at maximum speed.
Posted on 8th Jul 2016 at 16:03 by Jake Tucker with 14 comments
This week has been a big one for YouTuber drama, with news breaking that two prominent streamers had been unmasked as the owners of a Counter-Strike: Global Offensive betting site called CSGO Lotto.
I won't try to explain it all, but professional streamers Trevor 'TMarTn' Martin and Tom 'ProSyndicate' Cassell created the site and then pretended to have just discovered it in order to showcase it to their viewers and generate interest. This video below from H3H3 productions, highlights exactly what the pair have been up to, and it's pretty much the shadiest thing I've seen in games for a while. But what people haven't got around to yet is that this boom in shady videogame gambling practices is largely Valve's fault.
Posted on 31st Dec 2015 at 16:24 by Antony Leather with 19 comments
When reports of substantial overclocks being achieved on non-K edition Intel CPUs surfaced a few weeks ago, my initial thoughts didn't immediately leap to motherboard manufacturers having found a very interesting and potentially cost-saving backdoor.
In fact, at first, I thought quite the opposite - that Intel may even have left the option there for motherboard manufacturers to find or even colluded with them months ago. The possible reasons for this? Poor Skylake sales being one of them, although, despite current high prices and initial lack of availability both of the CPUs and motherboards, I don't think sales are bad enough to warrant this - far from it.