Here's our pick of some of the most impressive projects currently underway in our forum.
We've picked some of the best projects recently completed in our project log forum.
Three Kingdoms is the most ambitious historical Total War in years, but can it pull its ideas off?
Aims to unlock Tensor, RT core functionality.
Rift SDK gets new sound features.
Includes Unity, Unreal Engine support.
Adds to GPUOpen programme.
Clever little workaround.
Unreleased game gets an audience.
Delays Project Ara trials, though.
Graphical approach to UEFI development.
Hackers have purportedly leaked the SDK and documentation for the Xbox One.
US only for now, though.
Modders get powerful content creation tool.
Kinect Fusion finally launches with SDK 1.7.
Looks to compete with Nvidia's GPU Boost.
Free SDK to be released later this spring, with a commercial version coming soon afterwards.
Apple seems to have Amazon spooked, as it's offering your money back, a Development Kit and improved business model for content creators on the Kindle
Intel has launched the beta of a software development kit for its Atom platform, offering the chance to develop for both Windows and its own Moblin Linux.
AMD's ATI Stream SDK v2.0 beta 2 doesn't support GPU acceleration for OpenCL and instead only supports CPUs at this time.
Google has launched an early peek at the Android 1.5 development kit, and the upgrade brings some major changes - including the long-awaited on-screen keyboard.
Registered Wii developers get access to Nvidia's PhysX SDK, which has now been approved as a worldwide third-party tool.
Sony is giving British universities access to the the PSP developer kit at a vastly reduced rate. Hey - with the saved cash you could probably buy 1/8th of a PS3!
We sit down with Todd Hollenshead and Paul Wedgwood from id Software and Splash Damage and get hands on with Enemy Territory: Quake Wars, whilst talking about Mega-textures and a Quake movie...
Patch version 1.04 is out. There's an SDK, a couple of new game modes and support for mods.
GDC 2006: PlayStation 3 developers will gain access to advanced physics middleware thanks to a Cell processor-optimised version of AGEIA's latest PhysX engine; Xbox 360 and PC support already in place.
June 13 2019 | 09:59
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