Review Apex Legends Review
King of the hill.
21 percent full-year growth.
Could finally replace lithium-ion.
15 times faster machine learning performance.
Jon examines some great gaming flops and wonders if the current culture of remakes is a bad thing.
Crytek developer Karl Hilton has said that problems with PS3 hardware were a major factor for the disappointing state of Haze.
Crytek has announced that it has swept in and bought up Timesplitters developer Free Radical, saving it from closure.
It's facepalm time. After collecting votes from our readers for the best games of 2008, it's time to look back on the year and see which games came out that didn't live up to expectations. Here's our take on the titles that got destroyed by their own hype and how they could have been saved.
Free Radical Design, the independant developer behind Haze and Timesplitters, has officially closed its doors today.
Haze writer Rob Yescombe has responded to poor initial reviews of the game from IGN, pointing instead to good reviews from Famitsu.
Derek Littlewood of Free Radical Design has revealed that Haze will not run in true HD on the PS3 and requires a meaty install.
Haze, the oft-delayed shooter with a brain from Free Radical Design, has got a new release date and an announced demo on PSN.
Haze, the long-delayed PlayStation 3 shooter from Free Radical Design, has been confirmed as a PS3 exclusive. Forever.
Rumours that GoldenEye would be available on Xbox Live Arcade have been fully debunked now.
Rob Yescombe, games writer for Free Radical Design and the mind behind the upcoming Haze, takes the microphone in a new guest column. He asks, just why is it that there are no good TV shows about games and whether this could change any time soon?
Free Radical Design, developer of TimeSplitters and Haze, has announced that it is now paying overtime in an effort to update how developers in the industry are treated.
We got a chance to go hands-on with Haze in an exclusive at Free Radical Design's HQ. Now we're finally able to spill the beans on the first must-have title for PlayStation 3.
As part of a new series, Joe Martin has a chat with Rob Yescombe, screenwriter for Haze, and Martin Lancaster, writer for Crysis, about the process of writing first-person shooters and some of the problems involved.
New footage of Haze on the PlayStation 3 is released at E3 and, if you can see through the haze, things are looking to be quite good for the UK developed shooter.
Should the UK government offer more support to games developers? Free Radical thinks so.