We've picked some of the best projects recently completed in our project log forum.
Call of Duty takes another stab at battle royale. But is it King of the Hill, or stuck in the Gulag?
Go big or go home, says Corsair.
Gets a new president for 2K, too.
Bulletstorm is back, with a questionable pre-order bonus and a stunning skybox.
We review Mafia III, and it's good but not truly great.
2K's crime game is back to make you an offer you can't refuse.
Civilisation VI has been announced in a new trailer
Gearbox's latest is... not going to be our game of the year
Live premier to air tomorrow night.
We get hands-on with this 1960's sci-fi adventure.
An online-only MMO version of Civilization is being developed in Korea to target the Asian market.
Joe steps up to The Line, considers it and then returns to tell us about it.
Firaxis' remake of the original X-Com has big shoes to fill. Joe takes a look.
Take-Two boss Strauss Zelnick has confirmed that more Duke Nukem products are coming.
Duke Nukem voice actor Jon St. John has indicated Duke Nukem Forever may still be in the works.
Take-Two has settled the Hot Coffee lawsuit for a whopping $20 million USD.
Take-Two has launched a lawsuit against 3D Realms over the fact that Duke Nukem Forever was never released.
Take-Two has expressed dissatisfaction at stores like GameStop and GameStation and is moving to prevent further second-hand sales.
Electronic Arts and 2K Games have announced that they will both license Nvidia's PhysX technology across all of their worldwide studios.
Lead Programmer Chris Kline was obviously delighted that BioShock turned out such a success, but admits that he didn't expect it to happen...
BioShock 2 has now been officially announced and is in development at 2K Marin, with Ken Levine having only limited involvement.
Over the weekend, mega-publisher tried to buy Take-Two for a rumour $2 Billion. Take-Two said no.
The BioShock Activation Revoke Tool has been officially released and should hopefully fix a lot of the copy protection problems that people have had with the game.
Ken Levine, BioShock's Lead Designer, has said that the game's online activation will be removed in the future.
UPDATED! I hate Securom. You hate Securom. 2K now looks like it may finally be joining the crowd after Ken Levine promises to get it sorted out. Meanwhile, Steam claims to have already done so.
March 25 2020 | 14:00
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