Chatting about Gears of War 2 and the romantic subplot that plays out as Dom tracks down his wife, developer Cliff Blezinski says he wanted to include more romance in the first game but didn't have full confidence in Epic's ability to tell a story.
"I wanted to put it in the first one, honestly,
" Bleszinski told MTV
when discussing the Dom / Maria romance that featured so prominently in the second game.
"It was one of the things [where] we didn't have the confidence in our abilities as storytellers at that time. And we didn't have the time to get it in there.
Thus, instead of getting the full story of Dom searching for his lost wife, all players got in the first game was a glimpse of a tattoo on Dom's arm and brief reference to his wife. In the second game however Epic had clearly gained a lot more confidence in their ability to tell a story as the game actually opens with Dom chasing down leads in an effort to find Maria.
It's really hard to do. I think we did an admirable job of it. Is it a Nicholas Sparks romance? No, it's not. But there's a little bit of heart in there. For some reason, Gears seems to have more of a female following than other shooters,
"It's kind of a good priority to have, I think,
" he added. "If everything in the game is so badass and nasty, then you just lose perspective. It's like a person who just yells all the time.
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