Continuing UK Games Week, Joe looks at one British game which never made it to shelves - an Eidos MMO based on the Fabled Lands gamebooks. With help from the team we learn how the game got stuck in development hell and what the finished game might have been like.
April 9, 2010 | 08:49As part of our continuing feature on game design, we chat to Dave Grossman and David Cage about how adventure games are written. Whether you're a budding game designer or just a fan with a passion for puzzles, you'll be sure to find this interesting.
October 8, 2007 | 10:49November 22 2019 | 13:00