10 Years On: Spore
Five-year run, £30.4m budget.
Adds FIDO2, WebAuthn support.
On the day of its release, even.
The Tiberium Saga is finally coming to an end and Kane's plan for the future of mankind will come to either fruition or failure. We take a look at C&C4 to see if the series is going to go out with a bang or a plop and how it handles the new mobile base and RPG systems.
We sit down for a chat with Jim Vessella, producer for the upcoming Command and Conquer 4. Why does the game need a constant 'net connection? Why is the Tiberium saga being finished? Why does Joe keep talking about garlic? Answers within!
With a persistent online RPG system, respawning bases and a new class-based gameplay, this is C&C as you've never seen it before. We take a long, hard look at what is going to be the last game in the series to see if the Tiberium Saga is getting the send-off it deserves.
As Kane's Wrath prepares to launch on Xbox 360, we chat to executive producer Jim Vesella about the future of the C&C franchise, working with Joe Kucan, the difference between PC and console RTS games and how Red Alert 3 is shaping up...
Kane may be evil, but we can't get enough of him or Joe Kucan. Imagine our glee then that C&C3 is getting a Kane-centric expansion already - and a violent one at that! Of course, whether the game is any good or not depends on more than just cheesy FMV mission briefings...