At Nvision, we managed to sit in on Kevin Gee's introduction to DirectX 11 and since then, we've kept our ear to the ground. We've managed to gather a lot of insight into what Gee talked about from various sources inside the industry, so join us as we take a look at what makes DX11 tick.
September 17, 2008 | 08:21NVIDIA's GeForce 8800 is already here, Vista hits today, and the first DirectX 10 games aren't far away. We take an in-depth look at what DX10 adds to the gaming and graphical experience, from geometry shaders to resources to render targets. Can DX9 continue to cut it? We find out.
November 30, 2006 | 15:58December 11 2020 | 17:30