Amanita Design's latest puzzle game is a masterful blend of comedy and horror.
This standalone expansion pack to Superhot is a sequel in all but name.
Entry-level 240Hz panel steps into the gauntlet
Critical Hit columnist Richard Cobbett wants to reclaim the word 'quest'.
Columnist Richard Cobbett asks if the DOTA genre is as exciting as it seems, or dangerously staid.
Columnist Richard Cobbett writes about the spate of reboots on the horizon at the moment.
Critical Hit examines the irrational fears that keep some people away from certain games.
Columnist Richard Cobbett examines the egregious wastage of games development.
Columnist Richard Cobbett offers his view on Valve's exploration of the free-to-play market.
Call of Duty Elite may have annoyed some, but it also presents a brave new future for the industry.
Should The Old Republic sacrifice story in favour of balance? We ponder.
Something has happened to Max Payne. Something horrible. Something we find deeply upsetting.
Bit-Gamer columnist Jon Wilcox ponders the tools that games use to tell stories.
Is the Xbox 360 running out of steam, and has Microsoft Game Studios lost the plot?
Bit-Gamer's resident columnist has a change of heart regarding the 3DS and ponders the NGP.
Activision recently decided to close Project Gotham developer, Bizarre Creations. We ask why.
Does DC Universe Online really stand a chance at toppling WoW, and does it matter if not?
We wonder if Uncharted 3 might make the same mistakes as Lara once did.
In the first of a new series of columns, we look at the sales data for Kinect and Move.
July 1 2020 | 17:34
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