Games tell stories - but do they work as well as films and novels? How should narrative work in a game? And exactly how awful was Phantasmagoria? Valve's Chet Faliszek, Mirror's Edge's Rhianna Pratchett, Braid's Jonathon Blow and others offer their thoughts.
March 12, 2010 | 09:10Last time it was zombies. Now it's zombies from the deep south? Did the apocalypse just get a whole lot worse or a hell of a lot better? The only way to find out is to grab your chainsaw and head deeper into our review of Left 4 Dead 2 to see what we think.
November 18, 2009 | 11:07We sit down with Valve's Chet Faliszek and have a good ol' natter about Left 4 Dead 2, what Valve thinks about the recent Steam boycotts, how to tell a good story in a multiplayer game, and why Doug Lombardi can't be trusted with grenades.
July 6, 2009 | 10:32We got a chance to sit down with Chet Faliszek recently, writer for Valve's upcoming co-op zombie game Left4Dead. We quizzed him on all sorts of topics from how the game works to what he'll do when the zombies attack - find out his answers here!
April 28, 2008 | 12:39October 14 2021 | 15:04