Intel shows Core 2 Quad, threaded Alan Wake

Written by Wil Harris

September 26, 2006 | 18:39

Tags: #alan-wake #core-2-quad #idf #kentsfield #quad-core

Companies: #intel #remedy

Intel officially revealed the name of Kentsfield this morning, and branded it Core 2 Quad.

It will be out in November. We were treated to a demo of a Core 2 Quad machine running Remedy's unreleased follow-up to Max Payne, Alan Wake.

The game looked, frankly, stunning. Remedy has coded the engine to take advantage of quad-core processors - the engine scales as you move from single to dual to quad. We saw some amazing environmental effects, not to mention true next-gen graphics that easily rival anything from Unreal Engine.

Markus Maki, Remedy's rep at the forum, said that Alan Wake had been 18 months in the making so far. The multiple cores are used to stream data in the background in preparation for moves into new areas, and to prepare output for the graphics card to render.

Markus also revealed that one whole core is used for physics calculations, and we saw a hurricane tear up the in-game world in a rather realistic fashion as illustration.

For the true enthusiasts, Intel revealed that this Kentsfield, the Core 2 Extreme QX6700, had been overclocked up to 3.73GHz, a 1GHz clock, with no issues. "Overclocking is allowed here, huh?" mused Otellini.

Alan Wake looked stunning, and it seems that quad-core could soon be ready for gamers. We'll be hearing far more later on in the day, so we'll be sure to let you know.

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