MGS4 needs to sell 1 million copies on day one

Written by Joe Martin

December 1, 2007 | 08:42

Tags: #exclusive #metal-gear #mgs4 #snake

Companies: #konami

Are exclusive games a good way to make money or are they a sure-fire way to limit your audience? That's the question that Reuters put to analysts in a recent article examining the state of console gaming and, for some companies, the news isn't good.

Speaking about Metal Gear Solid 4: Guns of the Patriots, the game's assistant producer Ryan Payton said that the game has had such high development costs that it would need to sell more than a million copies on the first day alone to even start making profit.

That's a pretty tough aim, especially when you remember that only two PlayStation 3 games have ever managed to sell a million copies - and even then that's a total figure. No PS3 game yet has sold that fast, but if any game can do it then it's Metal Gear Solid 4.

The article goes on to explore how exclusives are getting less and less viable for companies and that even the largest publishers could take a beating if they had more than two or three exclusives fail to live up to sales expectations.

"We understand publishers are needing to recoup their investment," said Peter Dille, senior vice president of marketing for Sony in the full article. "From our perspective, as long as the games aren't going exclusive to other platforms, PS3 gamers are not actually losing anything."

Hm, maybe. It all depends on how good the ports are, doesn't it?

Are you tired of exclusives too? Will you be picking up a copy of MGS4? Let us know in the forums.
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