Eidos has released recommended system specifications for its upcoming reboot of the Thief franchise, including promised support for AMD's low-level Mantle application programming interface (API.)
The original titles in the series, Looking Glass Studios' Thief: The Dark Project, launched in 1998 to critical acclaim. The first game to use both visibility and audibility as stealth mechanics, the game was praised for its artificial intelligence and the freedom offered to the player to complete missions in a variety of ways both lethal and non-lethal. Its game engine, known as the Dark Engine, would find a use in the sequel Thief II: The Metal Age and System Shock 2 - although here the stealth elements would be less obvious.
'Even with the advent of next-gen consoles, for many old-school fans Thief will always be most at home on the PC,' claimed Edios' Valerie Bourdeau when introducing the system specs of the franchise's reboot. 'To ensure the best possible experience on the platform, we've teamed up once again with the pros at Nixxes, who previously worked on the PC version of Deus Ex: Human Revolution and last year's Tomb Raider. Now that we're done tinkering and optimising every aspect of the game, we can finally announce the minimum and recommended system requirements.'
Those system requirements see the minimum bar set at a Vista-based PC with a 'high-performance dual core CPU or quad core CPU,' alongside 4GB of RAM and an AMD Radeon 4800 or Nvidia GeForce GTS 250 series graphics card or better. 20GB of hard drive space is required to install the game, and DirectX 10 is a minimum requirement with no support for DirectX 9.
Those who want a smoother experience are recommended to use Windows 7 or 8 on a PC with either an AMD FX 8000 series or Intel Core i7 quad-core or better processor, more than 4GB of RAM, and an AMD Radeon R9 or Nvidia GeForce GTX 660 graphics card or better. Naturally, Eidos is also recommended a move to DirectX 11 to take advantage of the improvements in graphical fidelity possible under Microsoft's latest APIs.
Bourdeau has also claimed that AMD, as the official hardware partner for the title, has also helped Nixxes add support for the company's Mantle low-level API - promising performance improvements on compatible graphics chips. Support for Eyefinity multi-display rigs and AMD's TrueAudio codec are also promised.
Thief launches in Europe on the 28th of February on Windows, PlayStations 3 and 4, and Xboxes 360 and One.