Onlive is great for trialling games

Written by Joe Martin

July 20, 2010 | 10:39

Tags: #cloud #cloud-computing #digital-distribution #perlman

Companies: #onlive #steam

Onlive CEO Steve Perlman has commented that, for hardcore gamers, Onlive is great for trialling new games in the short term, rather than long term play.

Speaking to CNet about the launch of the cloud computing gaming service, Perlman said that "Onlive is not the place where you're going to play your high-end game".

"If you're a hardcore gamer and you've got a big rig and you want the highest quality graphics than OnLive is not the place where you're going to play your high-end game," said Perlman. "Then again, to not have a huge download in order to trial something... Just click OnLive and give it a go. If you like it, terrific. Download the thing from Steam or order a copy on DVD."

The comment has grated with some hardcore gamers, who point out that users shouldn't have to pay for demos and who still take issue with Onlive's pricing.

Perlman also addressed user concerns that games purchased over Onlive could, unlike physical games, be made unavailable in the future, saying that the only likely issue would come from hardware troubles.

"If a game is tied to a particular Nvidia or ATI card, or if it's relying on a particular version of Windows with different drivers, we can't be sure that those will continue to be available as our servers age and need to be replaced. But… I think the probability of us pulling a game in three years is on the order of 0.1 percent."

Perlman added that Onlive had enjoyed a very successful launch, with far more demand than the team anticipated, and was currently working on bringing WiFi support to the service.

Onlive will launch in the UK in 2011, but before then you can let us know your thoughts in the forums.
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