Blizzard has reportedly moved to ban players who cheat in StarCraft 2, even if they've only done so in the singleplayer campaign and matches against the AI, according to CheatHappens
Users who claim they had never played StarCraft 2's multiplayer were apparently told that they had been banned for using trainers and third-party cheats in the singleplayer portion of the game. One player, Gm0ney, claims to have been given a 14 day (336 hour) ban for using trainers in offline matches against the AI.
Blizzard has since defended itself, saying that the actions fit with StarCraft 2's EULA, which reserves the right to ban players for cheating.
“While single player games only appear to be you and a computer at first, your achievements and gamer score also carries weight and prestige for your online play,
” a Blizzard spokesperson told CheatHappens.
CheatHappens, which has created and distributed trainers for StarCraft 2, has questioned the legality of the move and claimed that the cheats it distributes "help put the control back in the hands of the end-user and let them play the game the way they want to play it.
"As long as these cheats don’t affect anyone but the person using them, why does anyone care?
" said CheatHappens' Content Editor Chris O'Rorke. "It’s not affecting any type of online ladders or standings or interrupting another person’s game.
“I don’t think it’s fair and I would even go as far as to question its legality. I can completely understand, and even support, the banning of users that are intentionally cheating [in] multiplayer games as this affects more than just the person doing the cheating,
” said O'Rorke. “However, banning people for cheating in a single player game is utterly ridiculous.
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