EA working on its own "Assassin's Creed" game

Written by Jake Tucker

November 17, 2015 | 10:33

Tags: #assassins-creed #jade-raymond #motive #raymond

Companies: #ea

At the UBS Global Technology Conference yesterday, CFO Blake Jorgensen has said that Jade Raymond and her newly founded EA studio Motive will be taking the lead on a new "gigantic action" game.

Jorgensen said Jade Raymond, long time Ubisoft veteran and producer of the Assassin's Creed franchise, joined the company to help them get into the action genre, which Jorgensen claims EA have "never really operated in before."

"That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer. It's not been an area that we've operated in. We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft and she will be building an action genre for us through a studio we're building out in Montreal right now. So a lot of excitement around the action genre."

Since Raymond joined EA in July, her studio Motive has been announced to work on Visceral Games' new IP (with Amy Hennig) in the Star Wars universe and a second new IP. With Raymond's action credentials and Hennig's pedigree with Uncharted, it seems EA are going big on action.

So let's hear it: what do you want to see in EA's future?

Gamespot picked this one up, the clever scallywags.
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