Banjo-Kazooie spiritual successor project dead

Written by David Hing

April 24, 2014 | 09:35

Tags: #banjo-kazooie #n64

Companies: #rare

A spiritual successor to N64 platformer Banjo-Kazooie has died off according to the project’s composer.

The project was revealed in September 2012 by a team of former Rare developers, calling themselves MingyJongo. The original plan was not to try and recreate the original fan favourite, but to create something new instead.

The team was considering Unity for the game's development and was possibly going to launch a Kickstarter to support the project once it got to the later stages.

During a Reddit AMA, Banjo-Kazooie series composer and Rare veteran Grant Kirkhope mentioned that the project had fallen by the wayside and was no longer being worked on.

’The other guys actually had a secret meeting in a pub near Rare and we even got as far as having a character drawn up and a demo level type thing but it all fell to bits,’ said Kirkhope. ’Everyone’s got other jobs etc.’

Banjo-Kazooie was first launched for the N64 in 1998 and earned a sequel, Banjo-Tooie, in 2000. A third Banjo-Threeie title was teased towards the end of the second game but was never made. Both original titles also got re-released over Xbox Live Arcade in 2008 and 2009 respectively.

Banjo-Kazooie did get a third major title in 2008 with Nuts & Bolts, which was released as an Xbox 360 exclusive. This game, however, took a departure from the gameplay of the originals and focused on building vehicles instead.

Do you have fond memories of Banjo-Kazooie? Are you disappointed by this project's cancellation? Let us know your thoughts in the forums.
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