World Series of Video Games: The aftermath

Written by Andrew Clark

December 12, 2006 | 08:45

Tags: #16 #counter-strike #dollars #money #of #prize #prizes #series #tournament #us #video #winners #world #wsvg

Companies: #games

The World Series of Video Games Grand Finals have just come to their climax in New York City, America. The WSVG, as it is commonly known, is the first professional circuit of its kind, where hundreds of gamers compete in regional tournaments for those all important spots in the final event. Since June this year, Intel has presented us with five regional WSVG events which each sent two people from their respective games to the finals.

Ninety of the world's most talented gamers arrived a few days ago at the Chelsea Piers Complex to compete for a share of the $240,000 cash prize purse and Rolex watches. If that was not enough, all ninety of the competitors received a Dell XPS M710 laptop for taking part in the competition.

The tournament ran with no delays whatsoever, no small feat considering its size. Not everything was so smooth though, just two days before the Halo 2 tournament began the Major League Gaming organisation brought up some issues about the release form players had to sign. The form was simply so that the players could agree to appear on television without receiving extra payment from the organisers, producers and so on.

Bromberg, President of the MLG had the following to say at, “We feel they should receive compensation for attending and the release from WSVG stated they could use their likeness and exploit them for nothing in return.”

“MLG is not going to allow the players to sign the release,” said Matt Ringel, CEO of The WSVG, “Bromberg said to me in a 10:00am phone call on Friday that MLG wasn’t concerned before because of the limited distribution of WSVG, but the recent announcements would cause confusion of the MLG brand.”

However, as all of the sixteen players in the Halo tournament are contracted to MLG, the concern over the form had the player’s best interests at heart. For the next 48 hours it was unsure what would happen, but eventually MLG backed down and allowed the players to decide the best course of action. With that small hiccup out of the way, the tournament went ahead as planned.


PC tournaments:
Counter-Strike: ALTERNATE aTTaX
Quake 4: Johan “toxic” Quick
Warcraft III: Manuel “Grubby" Schenkhuizen

Console tournaments:
Halo 2: Str8 Rippin’
Ghost Recon Advanced Warfighter: Hammer and Anvil
Project Gotham Racing 3: “xMaxFAT”

The event was broadcast on multiple television networks in America and through several online streaming services. CSTV and Gameplay HD networks showed the event, making it accessible to over 30 millions viewers. Time will show if the media exposure has any long term effects for the status of esports. Video Games for London 2012?

For those of you who did not see the live event, you’ll be able to catch up by giving Team Sportscast Network a visit. They will be uploading their video on demand content on the coming days and weeks.

There’s only one more major tournament left this year. The CPL Championship Finals, which will begin on Wednesday 13th December at the Hyatt Regency hotel in Dallas, Texas. Once again we will see the top gamers in Counter-Strike in action along side tournaments for Quake III and multiple console games.

Were you one of the people following the coverage of the WSVG? Let us know in the forums.
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