Halo Reach is a solid PC port and remains a decent shooter, although it has dated more than we expected.
Triple-fan cooler, mild overclock, basic RGB - worth it over Founders?
Who do you think deserves the crown for 2019?
Former Double Fine VP steps up.
Rick goes rummaging through the Christmas leftovers and finds an amusing, if somewhat wobbly, multiplayer brawler.
Offers investment option this time.
Though well written, Double Fine's Kickstarted adventure may be destined for the scrapheap.
To follow Grim Fandango Remastered.
Spacebase DF-9 is coming to the end of its Early Access cycle and getting ready for its 1.0 release.
Double Fine has released a mountain simulator through its third party developer publishing program.
Escape Goat 2 marks the first title Double Fine has published that it has not developed itself.
Double Fine has revealed Hack 'n' Slash, an action puzzle hack-em-up.
Double Fine has re-acquired distribution rights for its previously digital-only titles Costume Quest and Stacking.
Double Fine space base management sim Spacebase DF-9 has recouped its investment costs within two weeks of putting its alpha up for sale.
Space management sim Spacebase DF-9 has launched on Steam Early Access.
Broken Age is being split into two parts with the first going on sale through Steam Early Access to fund the second.
Following the release of The Cave, Ron Gilbert has left Double Fine Productions to follow up on other projects.
A music game controlled by motion controls has been unveiled by Double Fine.
Double Fine RTS-bralwer Brutal Legend is making its way to the PC, three years after its initial release.
Indie studio Double Fine is opening up its internal game jam through a Humble Bundle.
Double Fine studio head Tim Shafer has slammed the practise of studios axing development teams at the close of projects.
Double Fine's first mobile title jumped the gun last week and launched in an unfinished state, leading the developer to treat it as a beta test.
Tim Schafer's Double Fine Adventure has closed its funding at a whopping $3.3 million
Tim Schafer and Ron Gilbert have joined forces to create a new point-and-click adventure, and they're looking for funding.
Mojang head Notch has offered to help Double Fine's Tim Schafer develop a sequel to the critically-acclaimed Pyschonauts.
Tim Schafer's Double Fine has announced a new game for XBLA, called Trenched.
November 22 2019 | 13:00
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