Climbing The Difficulty Curve

15th Jan. 2008 by Simon Hill

Simon Hill, designer for Outerlight Software, takes the stage this week to discuss trends in game difficulties. Are games becoming too easy, or are players just getting better? Can developers ever really balance frustration with satisfaction?

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bit-tech: The Next Generation

6th April 2007 by Tim Smalley

In the wake of Wil's departure, there have been some changes to the cast and crew behind bit-tech in recent months. Tim Smalley talks about the changes you're going to see in the next chapter of bit-tech's success.

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MSI MPG Velox 100R Chassis Review

October 14 2021 | 15:04