Seaman creator teases virtual pet reboot
Creepy critter due a comeback.
Packs eight Tesla P100 boards.
Training, tech hubs, and AI review.
Includes first Vega GPU.
Offers alternative to OpenAI Universe.
Puts Intel Nervana chips on the roadmap.
Now supports reinforcement learning.
Serious about competing in AI.
Deal reportedly worth $400 million.
Like skipping three generations.
3-1 with one match still to play.
How's that for a dystopic headline?
Musk, Altman named as co-chairs.
Works surprisingly well, actually.
The exponential rise in computing power has led to many big steps forward in the world of Artificial Intelligence. Mark Mackay examines some of the research that is being done in this area and looks at what the future might hold for all of us.
NPCs have progressed from simple rule-based sprites to human-like figures that appear to think for themselves. We look at how the developers of F.E.A.R. 2, Dawn of War 2, Fallout 3 and Crysis achieve the illusion of intelligence for the characters in their games.
Left 4 Dead was one of the best games of 2008. Its premise was simple, but on harder difficulty levels, and in versus mode it's complex, challenging and competitive. Our huge guide looks at how to survive as a team - whether you want to save your hides or spill some brains.
We managed to catch up with Roy Taylor, Nvidia's vice president of content relations and head of the marketing sub-committee for the PC Gaming Alliance, to talk about some of the challenges PC gaming faces over the next few years.
New research from Hungary has revealed that computers can now predict the actions of human players by using biofeedback technology. Never will you win a game of CS:S again.
The best £10 you'll spend this month? Almost certainly. Defcon is an addictive multiplayer game from the guys who made Uplink and Darwinia; slick, stylish and full of death - could you ask for more?